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ABC Bug/Glitch Report

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Post by thomasinow 9/21/2010, 7:15 pm

Report your experience during gameplay about bug, glitch, or anything that you can see it's not working..
More appreciated if use screenshot or replay of the game.. so we can see clearly how's the bug..


Last edited by thomasinow on 9/22/2010, 7:08 am; edited 1 time in total
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Post by thomasinow 9/21/2010, 7:17 pm

k resume the last discuss in here..

Deckai wrote:@Tom
Probably not LOL I'll try to fix all of it for vers 1.1 XD
are you sure? o.o
oh well it's up to you.. but if you wanna fix all the bug on 1.1.. you must finish 1.1 soon.. since it's really annoying people play with so many bug..
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Post by nomanright 9/23/2010, 12:02 am

well, it's not really that annoying, since some of the bugs they said is things that won't happen unless you want it to happen (like the mass pressing of -random to get mass of heros)

though i feel like asking Oro and Avarize, did your hero die when you were using that skill? o-o (like you pressed the skill and then died while it's still casting? o-o) or even died after the skill was casted o-o(and still in effect)

since no matter how many times i actually tried, i didn't find any problems like that >.< maybe the conditions just isn't right i guess
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Post by Dark Lelouch 9/24/2010, 12:52 am

Bugs:
1. Shiki when controlled by AI Lags the game

2. If Grimmjow is hit by Miku's leech attack, sometimes his skills have no cooldown, aka allowing grimmjow to use his ultimate a massive number of times without a cooldown

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Post by thomasinow 9/24/2010, 1:07 am

number 2.. i my self already experience it before.. not with grimmjow.. but other character.. and same.. it's because of miku spells.. i think the bug is from miku (AI controller)

btw thanks for your report.. we will fix it on next version of map..
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Post by Dark Lelouch 9/24/2010, 1:14 am

thomasinow wrote:number 2.. i my self already experience it before.. not with grimmjow.. but other character.. and same.. it's because of miku spells.. i think the bug is from miku (AI controller)

btw thanks for your report.. we will fix it on next version of map..

no problem, ill keep testing it and ill keep looking for more glitches
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Post by Oro 10/1/2010, 1:50 pm

Dunno if I ever wrote that bug but hm...
Did you know that if you set AI, the AI got a chance the same hero that was already chose. For example today I had to play vs 2x Black Road Shooters.
Not that I would ever complain about that hero, but 2 off them vs me, wasn't fun >.<
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Post by thomasinow 10/1/2010, 9:40 pm

ye.. it's because.. someone use -repick.. that will happen.. we know this already.. we will try to fix that..

PS:
it's not Black Road Shooter... LOL
it's Black Rock Shooter
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Post by salsa 10/6/2010, 10:41 am

Hi, before everything I'd like to say: u are a pretty good map creator
Well, let me say what happend:
Yesyerday me and 3 friends hosted this map, was suposed te be a fast x2, but when map start 1 player from each team was kicked to another ABC game '-'.We rmk the map twice and it happend twice again. i dunno what happend. if u can check it or gimme any idea I'ill listen ^^.
Thank for rding this, i know my english isnt good ( a crap i think '-'), but I want host this map for my clan soon '-'

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Post by thomasinow 10/6/2010, 4:55 pm

@salsa
thanks ^^

about server split.. yes we know.. we already received this report from Oro and some other too..
we will fix it on version 1.1..

your english is not so bad.. thanks for hosting this map (:
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Post by salsa 10/6/2010, 10:57 pm

nice ^^ when i'm afk I let ppl dl this map

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Post by Leaderofrouge 10/9/2010, 5:35 am

I think we should have a new thread for the language side of things (grammar/typo), since they aren't technically bugs/glitches, so people can make suggestions on them --- otherwise you have to filter through A LOT of posts in this bug/glitch thread to actually find which post is about what.
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Post by thomasinow 10/9/2010, 7:03 am

umm yes i think.. okay i will make the thread later..
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Post by Leaderofrouge 10/10/2010, 5:27 am

Unfortunately, the more attention I pay to reading the descriptions, the more errors I am finding - ranging from mild typo to some that doesn't make sense at all <.<

So I took it upon myself and created the description improvement (typo/grammar) thread
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Post by Leaderofrouge 10/10/2010, 2:11 pm

Bug/glitch: levels of weapons don't combine

My case: lv 2 axe doesn't combine with a lv 3 to make lv 5 i.e. they stay as two separate items.
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Post by OmegaSui 10/10/2010, 3:19 pm

Erm you're supposed to buy the axe right from the shop to make it lvl 3, again for lvl 4 and another time for lvl 5. Obviously 2 different weapons won't combine, and they will stay as 2 separate items.

There should be something to prevent Nekomimi players stay at Tsundere's players spawning point and vice versa, cuz dudes with LOL weapons and skills can stay there and pawning other force again and again->can't farm-> rage quit (Miku + Shana + BRS -> Holy disable + holy damages) .... Can you make the fountain shots 10k dmg 1000 range or something?

Oh yeah while i'm at it...Since when did male characters can go NEKOMIMI or TSUNDERE :lol:
I was like : "OMG tsundere Ichigo :shock: " and "ZOMG Nekomimi Yuuji??? :shock: "

And is it me or the boss in the upper central of the map can't be fight 1 on 1? I killed him once, then when he revived, <1000HP = auto heal + blink???(Even stunning can't stop him from doing so). Using ultimate to kill him causes auto revival...


Last edited by omegasui on 10/10/2010, 4:24 pm; edited 1 time in total
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Post by thomasinow 10/10/2010, 4:22 pm

@leaderofrouge
thanks a lot.. sorry i was so busy working on abc.. don't have time to check the forum again..

btw.. that's not a bug.. just some undone script..
we already improve that.. and ofc now it's combined..
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Post by Leaderofrouge 10/10/2010, 7:02 pm

@ omegasui
Well technically upgraded weapons (lv 1-5) shouldn't be considered different; obviously it's seen as a separate item game-wise - as in within World Editor - like ToM said, I'd tend to think it's more or less "...undone script" which needs to be looked at so that they will be recognised (through triggers) as a single weapon.

My example: like in 1st person shooting, you don't consider a gun added with scope a different gun, its performance is improved but it's essentially the same gun. On the same token, a lv 1 weapon shouldn't be seen as a different weapon from its upgraded (high lvl) versions.
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Post by thomasinow 10/10/2010, 10:25 pm

There should be something to prevent Nekomimi players stay at Tsundere's players spawning point and vice versa, cuz dudes with LOL weapons and skills can stay there and pawning other force again and again->can't farm-> rage quit (Miku + Shana + BRS -> Holy disable + holy damages) .... Can you make the fountain shots 10k dmg 1000 range or something?
well we already do some preventing.. it's triggers.. if someone go to enemy base.. he will get 1.5k damage per second..

Oh yeah while i'm at it...Since when did male characters can go NEKOMIMI or TSUNDERE Laughing
I was like : "OMG tsundere Ichigo Shocked " and "ZOMG Nekomimi Yuuji??? Shocked "
about this.. i already say on ym.. we will changed it..

And is it me or the boss in the upper central of the map can't be fight 1 on 1? I killed him once, then when he revived, <1000HP = auto heal + blink???(Even stunning can't stop him from doing so). Using ultimate to kill him causes auto revival...
it's not impossible.. but you must kill him twice in a row.. since he have revive.. if not.. the cooldown will be done again.. and he will back to life again if killed..
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Post by OmegaSui 10/10/2010, 10:31 pm

_I meant standing on the stairs where the triggers don't affect him, then blasting LOL AOE skills at those poor guys....then rage quit....then rmk.....

_I kinda posted this before chatting with you, so... never mind..

_ I know that but he gets way too tough when his HP bar is in the red. like +100 armor and sudden raise in attack speed and auto heal + blink at the same time to avoid damage... Stunning can't help, even shana's 3rd skill can't stop him ????
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Post by thomasinow 10/10/2010, 11:23 pm

well about that.. you just can use teleport... not just by normal way to get out from base...

well we make it really hard to kill... so yea.. need at least 2-3 person to kill Aizen..
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Post by Leaderofrouge 10/11/2010, 6:09 am

omegasui wrote:even shana's 3rd skill can't stop him ????
Do you mean when he is using one of his skills that he doesn't get stunned? That would be reasonable. Or do you mean he is not affect by Fuzetsu at all? If so, then there might be a problem <.<

BTW, I think the strongest PvP char in the game is Akiha (in fact all Melty-blood chars are) - check out her skills and you will realise XD

@ToM
Just wondering from the description, is Nanoha supposed to have Flash Impact as a skill after casting Flash Move?

About the red cooldown bar at the bottom of icons. Sometimes they appear and sometimes they don't, is that anything to do with the triggers?
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Post by pkw.Felix 10/11/2010, 9:15 am

Leaderofrouge wrote:
omegasui wrote:even shana's 3rd skill can't stop him ????
Do you mean when he is using one of his skills that he doesn't get stunned? That would be reasonable. Or do you mean he is not affect by Fuzetsu at all? If so, then there might be a problem <.<

BTW, I think the strongest PvP char in the game is Akiha (in fact all Melty-blood chars are) - check out her skills and you will realise XD

@ToM
Just wondering from the description, is Nanoha supposed to have Flash Impact as a skill after casting Flash Move?

About the red cooldown bar at the bottom of icons. Sometimes they appear and sometimes they don't, is that anything to do with the triggers?

Akiha, Ichigo, Shiki, Reimu, Nanoha is good in PvP ._.

Nope. Its some interface problem =\

~pkw
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Post by thomasinow 10/11/2010, 11:12 am

@ToM
Just wondering from the description, is Nanoha supposed to have Flash Impact as a skill after casting Flash Move?
well i think no need..

About the red cooldown bar at the bottom of icons. Sometimes they appear and sometimes they don't, is that anything to do with the triggers?
yes it's interface problem.. dunno why.. on my pc is always work.. but some pc sometimes got problem.. i even don't know why..
we will try to change the cooldown interface again..
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Post by OmegaSui 10/11/2010, 3:02 pm

Reimu is too good with farming and pvp ...

Yeah the red cooldown bar failed to work after a few plays..

Do you mean when he is using one of his skills that he doesn't get stunned? That would be reasonable. Or do you mean he is not affect by Fuzetsu at all? If so, then there might be a problem <.<
It affects for about 2 seconds then suddenly the boss moves as normal, going around in circle, buff his ass up 333hp/sec wtf? And Shana's 3rd skill is still on use??
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