[Dragonball Z]Trunks Changes
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[Dragonball Z]Trunks Changes
Ok so heres the changes im suggestiong to trunks, i think Trunks with a sword is better due to the fact he uses his sword in skills and not just beam attacks, also his model needs to be changes due to the fact that the trunks in the current model does not use a sword
anyway
Model:
Model Link
Preview Image \/
[spoiler][spoiler]
Keep Burning attack and Ultimate
Default skill 1:
Power up to the very limit [Active]:
Trunks uses all his energy to strengthen himself and his attacks
-------------------------------------------------------------
-Spells do 1.3X DMG
-Grants 30 Attack
-Recovers all mana
-lasts 10 seconds
-80 Second CD
-75 Mana-cost
P.u.t.t.v.l - 0:08 Seconds
Default skill 2:
Lighting sword slash [Active]:
Trunks channels his energy into his words then slashes 5 times creating
blade shaped energy strikes
------------------------------------------------------------------------
-Creates 5 Slashes, Casts 1 slash every 0.3 seconds
-Each slash has 300 Aoe and travels for 600 Range
-Each slash deals 1X AGI/1.5X AGI in SS
-Slashes travel through creeps/hero till it reaches max range
-24 Second CD
-100 Mana-cost
Lightning sword slash Vid - 0:24 Seconds
Skill 2:
Finish Buster [Active]:
This move was developed from Vegeta's Galic gun attack, so its posture is the same.
This attack is a basic energy wave, it is yellow coloured
----------------------------------------------------------------------------
-Fires a yellow energy wave in a pinpointed direction
-800 Range, 300 AOE wide
-Wave travel through creeps/hero till it reaches max range
----------------------------------------------------------------------------
Level 1:100 Dmg/150 in SS
Level 1:200 Dmg/300 in SS
Level 1:300 Dmg/450 in SS
Level 1:400 Dmg/600 in SS
-24/22/20/18s CD
-75/100/125/150 Mana-cost
Note:No need for picture because it looks EXACTLY like vegetas galic gun but yellow
Skill 3:Super Saiyan[Active]:
Super saiyan is a state achieved by a saiyan after experiancing intense pain or through
rigourous training
-------------------------------------------------------------------------------------
-Grants AS and MS bonus
-improves Finish buster and Lightning sword slash
----------------------------------------------------------------------------------
Level 1-50%
Level 2-75%
Level 3-100%
Level 4-125%
-150/130/110/90s CD
-100/120/140/160 Mana-cost
anyway
Model:
Model Link
Preview Image \/
[spoiler][spoiler]
Keep Burning attack and Ultimate
Default skill 1:
Power up to the very limit [Active]:
Trunks uses all his energy to strengthen himself and his attacks
-------------------------------------------------------------
-Spells do 1.3X DMG
-Grants 30 Attack
-Recovers all mana
-lasts 10 seconds
-80 Second CD
-75 Mana-cost
P.u.t.t.v.l - 0:08 Seconds
Default skill 2:
Lighting sword slash [Active]:
Trunks channels his energy into his words then slashes 5 times creating
blade shaped energy strikes
------------------------------------------------------------------------
-Creates 5 Slashes, Casts 1 slash every 0.3 seconds
-Each slash has 300 Aoe and travels for 600 Range
-Each slash deals 1X AGI/1.5X AGI in SS
-Slashes travel through creeps/hero till it reaches max range
-24 Second CD
-100 Mana-cost
Lightning sword slash Vid - 0:24 Seconds
Skill 2:
Finish Buster [Active]:
This move was developed from Vegeta's Galic gun attack, so its posture is the same.
This attack is a basic energy wave, it is yellow coloured
----------------------------------------------------------------------------
-Fires a yellow energy wave in a pinpointed direction
-800 Range, 300 AOE wide
-Wave travel through creeps/hero till it reaches max range
----------------------------------------------------------------------------
Level 1:100 Dmg/150 in SS
Level 1:200 Dmg/300 in SS
Level 1:300 Dmg/450 in SS
Level 1:400 Dmg/600 in SS
-24/22/20/18s CD
-75/100/125/150 Mana-cost
Note:No need for picture because it looks EXACTLY like vegetas galic gun but yellow
Skill 3:Super Saiyan[Active]:
Super saiyan is a state achieved by a saiyan after experiancing intense pain or through
rigourous training
-------------------------------------------------------------------------------------
-Grants AS and MS bonus
-improves Finish buster and Lightning sword slash
----------------------------------------------------------------------------------
Level 1-50%
Level 2-75%
Level 3-100%
Level 4-125%
-150/130/110/90s CD
-100/120/140/160 Mana-cost
Last edited by The10th-X on 8/17/2011, 11:55 pm; edited 2 times in total
Re: [Dragonball Z]Trunks Changes
Hmm what is mana cost of those spells?
And maybe make Finish Buster attack through creeps (like piccolo ulti)? otherwise this will have the same use as burning attack ;s
And maybe make Finish Buster attack through creeps (like piccolo ulti)? otherwise this will have the same use as burning attack ;s
Infern- Experienced Member
- Posts : 225
Join date : 2011-04-03
Country : Poland
Re: [Dragonball Z]Trunks Changes
well i was meant to say the mechanics the same as the new galic gun (it goes through creeps now) and iv never put mana cost but yah i migh aswell put it now
Avarize- Amateur Member
- Posts : 102
Join date : 2010-08-30
Country : norway
Re: [Dragonball Z]Trunks Changes
i know but in the anime, manga and my fav dbz game its shown as a beaaaam<3.. sry got carried away xD + in bt it looks just like burning attack, that would be a bit boring wouldnt it =P?
Re: [Dragonball Z]Trunks Changes
well i always looked at it as a uppgraded version of burning attack :P
Avarize- Amateur Member
- Posts : 102
Join date : 2010-08-30
Country : norway
Re: [Dragonball Z]Trunks Changes
bad model man LQ ?
Dragon Ball Z Budokai Tenkaichi is 1 or 2 or 3 ?
Dragon Ball Z Budokai Tenkaichi is 1 or 2 or 3 ?
DeMons- Experienced Member
- Posts : 139
Join date : 2011-07-17
Country : Romania-Timisoara
Interests : DON
Wall Status : Hi ALL !
Re: [Dragonball Z]Trunks Changes
if you havent noticed this is the same quality as all the other models =/ they are low quality to reserve space in the map, thus the reason no high quality models
Re: [Dragonball Z]Trunks Changes
i agree, your gonna stay zoomed out the entire match so HQ models arent needed at all
hell, if you want good graphics you shouldent play wc3 to begin with
hell, if you want good graphics you shouldent play wc3 to begin with
Avarize- Amateur Member
- Posts : 102
Join date : 2010-08-30
Country : norway
Re: [Dragonball Z]Trunks Changes
I think that SS should stay as passive like in 1.7, just reduce its dmg. BTW yeah, good idea, ss can improve dmg of other skills
asterix112- Amateur Member
- Posts : 114
Join date : 2011-07-19
Country : Latvia
Interests : Fairy Tail
Wall Status : Its a trap!
Re: [Dragonball Z]Trunks Changes
ppl found it being a passive imba and annoying due to knockback which cancled some spells same with gohan
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