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[Sora No Otoshimono] Nymph

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[Sora No Otoshimono] Nymph Empty [Sora No Otoshimono] Nymph

Post by I_R_Warchief 9/11/2011, 7:41 am

HERO NAME
Nymph, Type-Beta Angeloid

ANIME
Sora No Otoshimono

IMAGE
Spoiler:

BACKGROUND (SPOILERS FOR 1st SEASON ANIME AND MANGA)
Spoiler:


STATUS
*Max Health*
==========

*
Atk Speed*
==========
*
Base Damage*
==========
*
Defense*
==========
*
Movement Speed*
==========


Attack Range: 550 (Nymph uses the plasma cannon she used against Tomoki when he was turned into a watermelon.)

STAT GROWTH
*Max Health*
=====
*Atk Speed*
=====
*Base Damage*
=====

EXTRA INFORMATION:
Base Movement Speed: 325
Movement Type: Floating
Missile Speed: 1000

GAMEPLAY SUMMARY
Nymph is a support character specializing in espionage and reducing enemy stats. With Stealth Cloaking she can sneak her whole team into an unsuspecting enemy's midst, and can then take advantage of their panic with Hacking Field. Hacking Field can also be used later in a battle to remove positive enemy buffs after they are cast. Her primary nuke and farming tool is Paradise Song. Though lacking in raw damage, Paradise Song keeps enemies at a distance and lowers their armor for her allies to finish them off. In case her enemies attempt to pre-emptively ambush her, she can Radar Scan their suspected locations. If her enemies bring a lot of offensive spells to bear, Aphrodite allows her to power through them while eroding their statistics.

ABILITIES

DEFAULT SKILL

Radar Scan (C) [Active] [Damage Type:None]

Nymph has the strongest radar of all first-generation angeloids. She scans a wide area for hidden enemies and enemy weak points, amplifying damage dealt to them.
---------------------------------
Grants vision and True Sight in a 700 AoE location for 5 seconds.
Places a 'Scanning' debuff on non-allied units while they remain in the AoE. 'Scanning' debuff lasts 5 seconds and increases damage taken by 20%.
Casting range 900.
---------------------------------
Target: Location AoE (700)
Cooldown: 20 seconds
---------------------------------
Detailed Information
Spoiler:


SKILL 1
Paradise Song (Q) [Active] [Damage Type:Physical]

Nymph screams and releases an energy blast that strikes enemies in a cone in front of her, pushing them back and briefly reducing armor.
---------------------------------

Reduces enemy armor. Lasts for 3 seconds.
Aoe increases the farther it travels. 700 max range. 100 to 250 units width.

Casting range 600.
Affected enemies within 800 distance of Nymph are pushed away from her by a distance of (800 - [current distance from Nymph]).
---------------------------------

Level 1: 300 damage, -4 armor.
Level 2: 500 damage, -5.5 armor.
Level 3: 700 damage, -7 armor.
Level 4: 900 damage, -8.5 armor.
Level 5: 1100 damage, -10 armor.
---------------------------------
Target: Location point
Cooldown: 17 seconds


SKILL 2
Stealth Cloaking (W) [Active + Passive] [Damage Type:None]

Nymph is a master of stealth and infiltration. She grants temporary invisibility to herself and her nearby allies. Passively hides her from the minimap when far from enemy heroes.
---------------------------------

Places invisibility into allied units within 400 AoE from Nymph.
Invisibility will be broken by any action except Move, Patrol, Stop, Hold Position or if approaching within 300 units of an enemy.
Nymph is invisible to the minimap unless she is at certain distance from an enemy. Invisibility will be recast on Nymph if she is more than 300 units away from an enemy. Recast fade time depends on skill level.
---------------------------------
Level 1: 8 second duration, 900 minimap hide distance, 3 sec fade time.
Level 2: 9 second duration, 800 minimap hide distance, 2.5 sec fade time.
Level 3: 10 second duration, 700 minimap hide distance, 2 sec fade time.
Level 4: 11 second duration, 600 minimap hide distance, 1.5 sec fade time.
Level 5: 12 second duration, 500 minimap hide distance, 1 sec fade time.
---------------------------------
Target: Self
Cooldown: 35 seconds
---------------------------------
Detailed Information
Spoiler:


SKILL 3
Hacking Field (E) [Active] [Damage Type:None]

Nymph is able to hack into most any object as if it were a computer system. She creates a reality-warping field that implants a virus into enemies inside it, dispelling positive buffs and draining their statistics every time they use an ability or execute an attack.
---------------------------------
Drains stats on non-allied units upon 400 AoE whenever they attack or cast a spell. Lasts 5 seconds. Stats will be restored 5 seconds after this skill ends.
Certain spells might not be affected by this skill.
Casting range 500. Duration and AoE increase per level.
5 of each stat drained per spell, 1 per attack.
---------------------------------
Level 1: 4 second duration. 400 AoE.
Level 2: 5 second duration. 450 AoE.
Level 3: 6 second duration. 500 AoE.
Level 4: 7 second duration. 550 AoE.
Level 5: 8 second duration. 600 AoE.
---------------------------------
Target: Location AoE (400/450/500/550/600)
Cooldown: 25 seconds

ULTIMATE
Aphrodite (R) [Active] [Damage Type:None]

A hidden ability that was unknown even to Nymph's designer. Nymph's wings grow into a butterfly form as she goes into overdrive. Grants her spell immunity, increased movement speed and erodes enemy statistics, but drains her health while active.
---------------------------------

Places a 600 AoE aura around Nymph which drains non-allied hero stats every second. Stats are recovered if they stay 3 seconds out of Nymph's aura.
Nymph loses HP per second while this skill is active. Grants Spell Immunity.
Cannot be reused for 20 seconds, even if refesher potions are used.
---------------------------------

Level 1: Increases movement speed to 600, aura drains 2 of each stat per second. 4% max hp lost per second.
Level 2: Increases movement speed to 700, aura drains 3 of each stat per second. 4.5% max hp lost per second.
Level 3: Increases movement speed to 800, aura drains 4 of each stat per second. 5% max hp lost per second.
---------------------------------
Target: Self
Duration: 5 seconds
Cooldown: 90/80/70 seconds

---------------------------------
Detailed Information
Spoiler:


CREDITS
Thanks to Aria.OwNs for balance advice.

CHANGELOG
12-Sep-2011: Applied suggested changes across the board.


Last edited by I_R_Warchief on 9/11/2011, 11:19 pm; edited 7 times in total

I_R_Warchief
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[Sora No Otoshimono] Nymph Empty Re: [Sora No Otoshimono] Nymph

Post by jib123 9/11/2011, 6:56 pm

*Looks at credits*

Oh! That's why the numbers are more balanced than your last suggestion. Stats drain? Well, that's unique. 1 temporary stat drain(3rd skill) and 1 permanent stat drain(ulti has permanent stat drain right?)

And also I may ask, when u drain stats, do u gain them? Or just reducing their stats?
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[Sora No Otoshimono] Nymph Empty Re: [Sora No Otoshimono] Nymph

Post by Aria.OwNs 9/11/2011, 7:18 pm

Longer background is required.
Tooltips improvement.

Longer and better descriptions are needed.

Grants vision and True Sight of the target AoE for its duration.
All damage inflicted to an enemy in the target AoE is amplified by 20% while this ability is active.


-Grants vision and True Sight upon a 700 AoE location.
-Places a debuff [Fill this with the debuff name] on non-allied units. [Fill this with the debuff name] increases DMG taken by 20%. Lasts 6 seconds.

Reduces armor of enemies in cone area and then inflicts physical damage on them.
Armor loss lasts for 3 seconds.
Maximum range is 700.
Cone starts at 100 width and ends at 250 width.
Affected enemies within 800 distance of Nymph are pushed away from her by a distance of (800 - [current distance from Nymph])/3.


-Reduces enemy armor. Lasts 3 seconds.
-AoE increases the further it travels. 700 Max Range. 100~250 Units width.
-Affected enemies within 800 units from Nymph are pushed away from her by (800 - [current distance from Nymph])/3 distance.
-Casting Range 600
-I recommend the formula to be 800 - [Current distance from Nymph], up to you.

Invisibility affects allies in a 400 AoE around Nymph.
Invisibility is broken upon taking any action, as per ladder Invisibility.
Invisibility is also broken for an ally (not Nymph) if that ally is within 300 distance of an enemy.
Nymph cannot be seen on enemy minimaps unless she within a level-based distance of an enemy hero.
While
this ability is active, Invisibility is recast on Nymph (and only
Nymph) after being broken when she is hidden from the minimap.
Nymph's invisibility has a 2 second fade time.


-Places invisibility into allied units within 400 AoE from Nymph.
-Invisibility will be broken by any action except Move, Patrol, Stop, Hold Position or if approach to an enemy within 300 units.
-Nymph is invisible to the minimap unless she is at certain distance from an enemy. Will be recast if she is not within 300 units away from an enemy. 2 seconds fade time.

Affects enemies in a 400 AoE of the target point.
Stat drain reduces Max Health, Atk Speed and Base Damage.
Stat drain only occurs on abilities that would trigger Alastor.
Enemy stats reduced by this skill are restored 5 seconds after this ability's duration ends.


-Drains stats on non-allied units upon 400 AoE whenever they attack or cast a spell. Lasts 5 seconds. Stats will be restored 5 seconds after this skill ends.
-Certain spells might not to be affected by this skill.

A 600 radius aura around Nymph damages enemy heroes' Max Health, Atk Speed and Base Damage every second.
Enemy stats reduced by this skill are restored if they can escape Aphrodite's aura for 3 seconds or kill Nymph.
Drains 4/4.5/5% of Nymph's maximum health per second. Health drain can reduce her to 1 hit point, but cannot kill her.
Spell immunity is a passive property (like ladder Avatar) and cannot be purged or dispelled.


-Places a 600 AoE aura around Nymph, which drains non-allied hero stats every second. Stats are recovered once you stay 3 seconds out of Nymph's Aura.
-Nymph loses HP per second while this skill is active. Grants Spell Inmunity.

Balancement and originality.
Default
-Can it be dispelled?
-6 seconds is too much, change it to 4~5.
-Remove the duration and casting range, add it into tooltips.

1st Skill
-260 dmg? dude 300/500/700/900/1100.
-Cast range to tooltips.
-Change CD to 16~18s or 20/19/18/17/16.

2nd Skill
-18 seconds invisibility is too imba for a whole team, change it to 8/9/10/11/12, fade time 3/2,5/2/1,5/1.
-Can it be dispelled?

3rd Skill
-This is not an ultimate.
-Drains 1 stat per attack. 5 stats per spell. Lasts 4/5/6/7/8 seconds. 400/450/500/550/600 AoE.

Ultimate
-Increases MS to 600/700/800. Cannot be used again till 20 seconds have passed. No refresh potion abuse = thx.
Aria.OwNs
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[Sora No Otoshimono] Nymph Empty Re: [Sora No Otoshimono] Nymph

Post by I_R_Warchief 9/11/2011, 10:07 pm

Thanks, I'll implement the changes shortly.

Default skill cannot be dispelled, 2nd skill can be dispelled. I'll add this info to a new Detailed Information section later.



EDIT: jib123: it's just stat reduction, so Nymph doesn't absorb any stats herself. The ult stat drain is also temporary; though permanent drain is an interesting idea to consider. Maybe it could be worked in at some point, or at least used for another suggestion.

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[Sora No Otoshimono] Nymph Empty Re: [Sora No Otoshimono] Nymph

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