Introduction for jonath
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Introduction for jonath
Hello everyone here in this uh, forum yeah. jonath here. And I have high hopes from this map onward.
As much as I want to help in the creation of this map, to tell the truth, I've used World Editor and I never even made an own proper skill. most of it isn't MUI. (though they still work fine). to evaluate myself on the use of world editor (or in making maps) I can do terraining and cinematics (and give word descriptions and algorithms when coding the skills..XD)
anyway, good day to everyone here! and thanks for having me!
As much as I want to help in the creation of this map, to tell the truth, I've used World Editor and I never even made an own proper skill. most of it isn't MUI. (though they still work fine). to evaluate myself on the use of world editor (or in making maps) I can do terraining and cinematics (and give word descriptions and algorithms when coding the skills..XD)
anyway, good day to everyone here! and thanks for having me!
jonath- Random People
- Posts : 4
Join date : 2014-12-03
Country : philippines
Interests : playing guitar, draw
Re: Introduction for jonath
Hello and great to have you here, though pretty much this forum's dead I guess.
Regarding the wanting to help, it is not my place to agree about this and you better off go to the Facebook page and do your application there, since thomasinow is more active there and, as you can see, the forum is dead.
I myself, on the other hand, could use a terrainer for my own pet project, which is also an Anime Map and, similar to ABC, isn't choked with mainstreams. Though terraining can come later I guess.
Regarding the wanting to help, it is not my place to agree about this and you better off go to the Facebook page and do your application there, since thomasinow is more active there and, as you can see, the forum is dead.
I myself, on the other hand, could use a terrainer for my own pet project, which is also an Anime Map and, similar to ABC, isn't choked with mainstreams. Though terraining can come later I guess.
Uoyalz- Admin: Developer
- Posts : 470
Join date : 2012-06-20
Country : Malaysia
Interests : Animes, Spriting
Re: Introduction for jonath
thanks for the info. as I expected. it feels like this forum isn't "moving" anymore when I last visited. still, thanks.XD
hope I can be of help anywhere.XD It's so hard to create a great map with only one person behind it. I've never finished any with this.XD
hope I can be of help anywhere.XD It's so hard to create a great map with only one person behind it. I've never finished any with this.XD
jonath- Random People
- Posts : 4
Join date : 2014-12-03
Country : philippines
Interests : playing guitar, draw
Re: Introduction for jonath
Didn't stop Battlestadium DON from being great though.
DON was made by one person IIRC. In the end it depends on that person's skills.
For me, I can do triggers and animations. Not sure what's the fuzz about MUI though since my map doesn't even have same hero or WTF mode.
DON was made by one person IIRC. In the end it depends on that person's skills.
For me, I can do triggers and animations. Not sure what's the fuzz about MUI though since my map doesn't even have same hero or WTF mode.
Uoyalz- Admin: Developer
- Posts : 470
Join date : 2012-06-20
Country : Malaysia
Interests : Animes, Spriting
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