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DON 1.7 Bug/OP Fix list!

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Post by The10th-X 7/15/2011, 1:13 am

First topic message reminder :

DON 1.7 Bug/Op/Fix list

OP's
-Madara Spell,Meele resist and ulti op (too many complaints)
-Chopper can use spells in ultimate (too many complaints,op)
-Morias ulti VERY op when u have lots of shadows nerf it
-Sasuke's amateratsu easily op,Reduce dmg
-Sasuke and Itachis Susanoo, too much spell res and hp regen
-Gohans geikretsu madan too strong
-Trunk's and Gohans SS too annoying take away knockback or add cd
-Yondaimes teleport cd too short ppeople RQ alot cause of it, Increase CD

Bugs

-Team 2's tower can have 2 attacking at same time whereas team 1 can only have 1 (misplaced)
-Gogetas destructive wave sometimes bugs and he is frozen after spell
-Sometime when ar mode is activated, there are 2 of the same characters (unknown cause)
-Trunk's Heat dome, Trunks is killed during it the opponent is still stuck in the sky and cant be seen
till Trunks uses heat dome on them again
-If chopper uses defense point then the last of his allies die during it, it will be like his team have lost the duel yet chopper is still alive
-Some spells dont give gold (Gotenk's SGKA,The Fire from Sanji's Ultimate, Madaras Ulti and Itachi's ultimate)
-During the modes, only naruto/onepiece/dragonball , the other animes first tavern disappears however the second tavern always stays
-When turned into candy then had tsukuyomi used on you, you permanently get 500 ms (only happened with moria so far)
-Sometimes piccolos ulti doesent give gold
-if you type -random before -ar you get 2 heroes.
-When you are Vegitto u can do infinite bashee blast, it sometimes dmg but alweys stun, no mana cost.*
-Infinite hold with Crocodile skill*
-Infinite Croc ulti (takes mana)*
-Sometimes Eneru can make more then 1 kiten.*
*= ask me and i will pm u on how this happens


Fixes
-During hero picking, when a hero is picked e.g. Goku, all the characters move up one slot, people have complained about this because when they want Goku they end up getting Vegeta, so it would be best to remove this mechanic
-Reduce Vegitos Super Kamehameha and final kamehameha cast time and aslo increase the aoe and decrease the cast time of gogeta bigbang kamehameha


I know there are ALOT more ppl plz comment and say them so i can add them and Valk comment to say which have been fixed so i can remove


Last edited by The10th-X on 10/1/2011, 9:37 pm; edited 9 times in total
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Post by Infern 7/30/2011, 8:00 am

I writed -ms and this say 500ms


Last edited by Infern on 7/30/2011, 9:14 pm; edited 1 time in total
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Post by Soul Reaper 7/30/2011, 6:23 pm

The10th-X wrote:DON 1.7 Bug/Op/Fix list
-Yondaimes teleport cd too short ppeople RQ alot cause of it, Reduce CD
Reduce CD? I think you want to say increase cd.
And what do you think about Piccolo's Scatter Shot range? I say it's to big because from my tower i can give that to the Enemy Tower.
BTW i think Valk should reduce cast time for Gogetas Big Bang Kameha because you can dodge it almost all the time.
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Post by DeMons 7/30/2011, 7:06 pm

Soul Reaper wrote:BTW i think Valk should reduce cast time for Gogetas Big Bang Kameha because you can dodge it almost all the time.

sure sure, bad damage. Increased in 1.8 or 1.9 Big Bang KameHa max dmg 550 ?
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Post by asterix112 7/30/2011, 7:22 pm

Big Bang Kamehameha need increase for area
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Post by Infern 7/30/2011, 9:15 pm

Vegitto need reduce cast time for his kamehameha too.
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Post by The10th-X 7/30/2011, 10:35 pm

hmm k ill add to decrease cast time for both cause ur not the only i seen complaining =F lol also as for the damage u can increase with his default cant u? but what i think we should do is change the increase from 3X str to 5X str and also vegitos kamehame ha from 3x to 4x and final kame from 4x to 6x anyone else agree?
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Post by Infern 7/31/2011, 12:12 am

The10th-X wrote:hmm k ill add to decrease cast time for both cause ur not the only i seen complaining =F lol also as for the damage u can increase with his default cant u? but what i think we should do is change the increase from 3X str to 5X str and also vegitos kamehame ha from 3x to 4x and final kame from 4x to 6x anyone else agree?
I agree, those skills are hard to hit enemy and dont take much dmg, soo y.
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Post by Infern 8/17/2011, 10:58 pm

No gold from Buu innounce cannon and sometimes from Piccolo ulti.
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Post by The10th-X 8/17/2011, 11:02 pm

gonna confirm it then add
Edit:from what i can see inocence cannon gives gold perfectly but sometmes piccolo ulti doesent
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Post by Infern 8/17/2011, 11:38 pm

Today I played as Buu and didnt give gold some times :/
Ah and there is bug with Trunk's Heat Dome, am not sure when it happens but sometimes character from heat dome are alltime in sky and cant see them ( they can attack etc) 1 time I saw heat dome + konoha senpuu = this bug.
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Post by The10th-X 8/17/2011, 11:50 pm

ya iv got that already but if my trunks suggestion is accepted that wont be there anymore +_+
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Post by Infern 9/6/2011, 12:17 am

Hmm maybe AoKij perma freeze in late game? (op)
And imo gamabunta should be hero unit like Manda (share exp), also delete stun from raikiri/giant rasengan when charging would be good? (stun after hit)
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Post by keperr 9/6/2011, 12:45 am

i dont agree with all OP suggestion
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Post by Soul Reaper 9/6/2011, 7:58 pm

There's a bug if you type -random before -ar you get 2 heroes.
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Post by Infern 10/1/2011, 3:13 pm

Bug with infinite skills:

-When you are Vegitto u can do infinite bashee blast, it sometimes dmg but alweys stun, no mana cost.

-Infinite hold with Crocodile skill

-Infinite Croc ulti (takes mana)

-Sometimes Eneru can make more then 1 kiten.

Theres more bugs like this, I will update if I find any.
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Post by The10th-X 10/1/2011, 7:19 pm

could you say how they happened or was it just random?
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Post by Infern 10/1/2011, 9:26 pm

I know how to do this but I wont post it there, cuz ppl will use it in normal games... :/
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Post by The10th-X 10/1/2011, 9:34 pm

pm me so i can tell valk if he asks
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Post by Infern 10/1/2011, 9:42 pm

Done
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