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About Itens and Skills damage

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About Itens and Skills damage Empty About Itens and Skills damage

Post by IgorMelo 10/16/2011, 8:25 am

I'll summarize ....
Or the spells are very weak or very strong resistance that does not matter because the damage of the spell, if the character has "lion shield" or "kage set" it will take very little damage....
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About Itens and Skills damage Empty Re: About Itens and Skills damage

Post by valkemiere 10/16/2011, 11:22 am

yes. all damage is spells damage. hehe
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About Itens and Skills damage Empty Re: About Itens and Skills damage

Post by keperr 10/16/2011, 2:50 pm

you mistake a lot
even with lion spell dmg are good
only str hero lose a few hp
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Post by valkemiere 10/16/2011, 4:46 pm

yes because of item reduction damage
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About Itens and Skills damage Empty Re: About Itens and Skills damage

Post by IgorMelo 10/16/2011, 9:11 pm

Assuming the character has 1500 damage with a spell and the enemy has 500 life, "two lion shield" and "hokage set", he will only receive about 300 damage, that is, you just kill him with normal attacks
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Post by Rolomu 11/10/2011, 6:00 am

Hmmm, I think it unfair too.

All spells damages should hit ingoring the armor of who is hited. The unic way to reduce the damage of spells should be by Soge armor or Kage armor (that have spell reduction).

The problem is: there are some spells that ignore armor and other that consider the armor.

Exemples: "Hiken" of Portgas ignore armor, however, the Big-Bag Kamehameha of Gogeta consider the armor; and here we have a great unfairness: "Hiken" is spelled in 1 second, and the Big-Bag Kamehameha is spelled at 3 or 4 seconds!
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Post by The10th-X 11/10/2011, 10:36 pm

i just think we should either add A chaos spell to each hero or just the amount of spell res and armor the items affect, since if all the spells were chaos it would be like FOC, 1 hitting ppl for most of the game until hp/stats stack lol
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