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[Character Information] Sakura Kinomoto - "Card Captor Sakura"

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[Character Information] Sakura Kinomoto - "Card Captor Sakura" Empty [Character Information] Sakura Kinomoto - "Card Captor Sakura"

Post by Uoyalz 2/26/2013, 7:30 pm

HERO NAME: Sakura Kinimoto
TITLE: Card Captor
SOURCE: Card Captor Sakura
[Character Information] Sakura Kinomoto - "Card Captor Sakura" Sakura_Kinomoto1
BACKGROUND STORY:
Sakura is a very cheerful and athletic ten year old girlwho became a Cardcaptor when she accidentlly unlocked the album sealed with Clow Cards. She is protrayed as being very innocent, and so she often seemed naive and clueless about her surroundings. Despite so, she is known for her sensitivity for other people's feelings. Sakura's axiom, "Everything is going to be all right!", leads to her optimistic and presevering attitude and has often been the key to overcoming challenging and difficult situations.

ATTRIBUTE:
*Information required*

ABILITIES:
Default Skill - The Jump
Information:
The Jump is one of the cards that Sakura relied on most during her endeavor as a Cardcaptor. It not only grants Sakura the ability to effectively avoid attacks by jumping at great height and distances, but also allows her to land safely even dropping from heights that would otherwise causes severe injuries to any ordinary person.
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Ability Type: Active, No Target
Ability Effect: Movement
Cast Time: Instant
Cast Range: -
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Effect:
Sakura jumps back a distance of 400 AoE, during which she becomesĀ invunerable until the end of the jump.
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Cooldown: 8 seconds

1st Skill - The Windy
Information:
Windy is one of the four elemental cards, and the only Clow Card that Sakura managed to retain when she accidentally broke the seal of Clow Reed's book in the beginning.
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Ability Type: Active, Point Target
Ability Effect: Area Damage, Disable
Cast Time: Instant
Cast Range: 800
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Effect:
The Windy deals 200/400/600/800/1000 damage to enemy units in a straight line. Affected units are also disarmed for 2.5 second and gets pushed backwards.
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Cooldown: 18 seconds

2nd Skill - The Voice
Information:
The Voice is a sub-elemental card under Windy's control. It is an envious card that is capable of stealing the voice of which it really likes; thereby rendering the person completely mute.
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Ability Type: Active, Single Target
Ability Effect: Disable, Debuff
Cast Time: Instant
Cast Range: 700
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Effect:
The Voice silence a single enemy unit for 4/5/6/7/8 seconds, during which the target also takes 40% more damage from any damage source.
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Cooldown: 30 seconds

3rd Skill - The Fiery
Information:
The Fiery, like Windy, is also a basic elemental card. Power-wise, it is much more powerful than Windy and Watery individually. However, unlike Windy, Fiery is much more aggressive.
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Ability Type: Active, Point Target
Ability Effect: Area DPS, Debuff
Cast Time: Instant
Cast Range: -
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Effect:
Sakura summons The Fiery at her target's side for 5 seconds. The Fiery will slow nearby enemy units' MS by 20% and periodically releases fire waves every 1 second that deals 80/160/240/320/400 damage to enemy units within 500 AoE around Fiery.
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Cooldown: 30 seconds

Ultimate - The Hope
Information:
The Hope is one of two Sakura cards that Sakura created by emerging The Nothing with The Nameless. It shows the girl from The Nothing with an expression of happiness, instead of a sorrow face, while embracing the heart of The Nameless.
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Ability Type: Active, No Target
Ability Effect: Heal, Buff
Cast Time: Instant
Cast Range: -
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Effect:
In contray to The Nothing, Hope has the ability to amend all damage, restoring 25%/30%/35% of all allies' health and protecting them from further harm for the next 3 seconds
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Cooldown: 100 seconds
Uoyalz
Uoyalz
Admin: Developer

Posts : 470
Join date : 2012-06-20
Country : Malaysia
Interests : Animes, Spriting

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