Haruhi's Awesome Move...
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OmegaSui
Aria.OwNs
iincyo
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Haruhi's Awesome Move...
Since I used haruhi, i can beat two ancient creeps namely Tarasque and another one except Aizen...
Here's how.
First, Haruhi must be in good stats..
Second, all of your skills must complete especially arcane field
Third, attack them
Fourth, Use 1st Skill, Vanishing Presence to make it ethereal
Fifth, Use Ulti Skill
After Arcane field lasts,
Sixth, use her 3rd skill to blow them
Note... They are in ethereal modes in long time.
Just easy
I dont know if it is a bug or glitch or whatever
Just try..
Here's how.
First, Haruhi must be in good stats..
Second, all of your skills must complete especially arcane field
Third, attack them
Fourth, Use 1st Skill, Vanishing Presence to make it ethereal
Fifth, Use Ulti Skill
After Arcane field lasts,
Sixth, use her 3rd skill to blow them
Note... They are in ethereal modes in long time.
Just easy
I dont know if it is a bug or glitch or whatever
Just try..
Re: Haruhi's Awesome Move...
Why don't just, Use arcane field to bug the boss and autoattack with sailor form like a pro?.
Aria.OwNs- Respected: Retired Team
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Re: Haruhi's Awesome Move...
Use 1st skill to pull enemies into Nanoha's firing range like a real pro supporter. Now that's awesome....
X_X
X_X
Re: Haruhi's Awesome Move...
OmegaSui wrote:Use 1st skill to pull enemies into Nanoha's firing range like a real pro supporter. Now that's awesome....
X_X
Wrong. The true pro is the one who uses Haruhi's Ultimate when allied Nanoha used Startlight Breaker upon the foes.
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Re: Haruhi's Awesome Move...
nope, there is an easy way. use range type heros especially nanoha. then bug it by passing through walls LOL
Re: Haruhi's Awesome Move...
nope,
•Erm Ok.
there is an easy way.
•An easy way for what?
use range type heros especially nanoha.
•What if you don't like ranged heroes?.
then bug it by passing through walls LOL
•What?, Bug what and passing through walls? I'm lost.
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Re: Haruhi's Awesome Move...
A real haruhi pro will stay in base while ichigo runs out and 2 hits everything thats fucking alive.
IloveTsundere- Supporter
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Re: Haruhi's Awesome Move...
Real haruhi will buy 30 Refresh Pots to pub stomp like np.
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Re: Haruhi's Awesome Move...
Nope, a true pro Haruhi stays hidden in the fog when the enemy team full of physical attackers are hitting Aizen/Tarasque/Azure Dragon. Then when the big guy's all red, she emerges from the shadows and uses Vanishing Presence followed by her Sailor Form to finish off the boss... (all while those fools stand by and watch her KS them; their spells all focused on her before Time Loop ends and she reverts to her original position, runs away and allows Fantasy Heaven to suck them all in while her teammate Nanoha charges up her Starlight Breaker...)
entaobah- Addicted Member
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Re: Haruhi's Awesome Move...
IloveTsundere wrote:A real haruhi pro will stay in base while ichigo runs out and 2 hits everything thats fucking alive.
qft, nuff said.
pkw.Felix- Admin: Technical Support
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Re: Haruhi's Awesome Move...
Ultimate: Death's Touch [Active][Damage Type: None]
Lvl 1: 50% to kill non-allied hero.
Lvl 2: 75% to kill non-allied hero.
Lvl 3: 100% to kill non-allied hero.
Cooldown: 50/30/10 seconds.
1500 AoE.
Lvl 1: 50% to kill non-allied hero.
Lvl 2: 75% to kill non-allied hero.
Lvl 3: 100% to kill non-allied hero.
Cooldown: 50/30/10 seconds.
1500 AoE.
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Re: Haruhi's Awesome Move...
Aria.OwNs wrote:Ultimate: Death's Touch [Active][Damage Type: None]
Lvl 1: 50% to kill non-allied hero.
Lvl 2: 75% to kill non-allied hero.
Lvl 3: 100% to kill non-allied hero.
Cooldown: 50/30/10 seconds.
1500 AoE.
Wonder if such a hero would exist one day who would have this spell as his/her/its ultimate
Make it random-only and decrease the probability of getting the hero down to say 10^-(googol)? That'd probably balance it out (if it's doable, that is...)
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Re: Haruhi's Awesome Move...
Sure, then like this:
Lvl 1: 30-60% to kill.
Lvl 2: 45%-80% to kill.
Lvl 3: 60%-100% to kill.
Cooldown: 30/20/10
AoE 2000.
Lvl 1: 30-60% to kill.
Lvl 2: 45%-80% to kill.
Lvl 3: 60%-100% to kill.
Cooldown: 30/20/10
AoE 2000.
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Re: Haruhi's Awesome Move...
^^Just say 1/[some number with a lot of zeroes] lol
[Passive]
Lvl one, 100 percent chance to kill.
Lvl two, 100 percent chance to kill in a 3000 radius of the target that was hit.
Lvl three, 100 percent chance to kill in a 99999 radius of the target that was hit and 50 percent chance to cause a fatal error on the controlling player of the unit that was hit. If the unit is a creep, all players get fatataled except the player owning the attacking unit.
Aria.OwNs wrote:Sure, then like this:
Lvl 1: 30-60% to kill.
Lvl 2: 45%-80% to kill.
Lvl 3: 60%-100% to kill.
Cooldown: 30/20/10
AoE 2000.
[Passive]
Lvl one, 100 percent chance to kill.
Lvl two, 100 percent chance to kill in a 3000 radius of the target that was hit.
Lvl three, 100 percent chance to kill in a 99999 radius of the target that was hit and 50 percent chance to cause a fatal error on the controlling player of the unit that was hit. If the unit is a creep, all players get fatataled except the player owning the attacking unit.
Nuuby- Experienced Member
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Re: Haruhi's Awesome Move...
Or how about an ulti that does
-LVL 1: (50% of caster's max HP) + (50% of target's max HP)
-LVL 2: (80% of caster's max HP) + (80% of target's max HP)
-LVL 3: (100% of caster's max HP) + (100% of target's max HP). If an enemy dies under the effect of this spell, a 3000 AoE explosion is created, dealing [(100% of that previous damage) + (100% of the new target's max HP)]
*Another explosion is caused everytime a death occurs under the effect of this spell
(*cough*Pedobear's ulti*cough*violate*cough*only useable against lolies*coughcough*)
-LVL 1: (50% of caster's max HP) + (50% of target's max HP)
-LVL 2: (80% of caster's max HP) + (80% of target's max HP)
-LVL 3: (100% of caster's max HP) + (100% of target's max HP). If an enemy dies under the effect of this spell, a 3000 AoE explosion is created, dealing [(100% of that previous damage) + (100% of the new target's max HP)]
*Another explosion is caused everytime a death occurs under the effect of this spell
(*cough*Pedobear's ulti*cough*violate*cough*only useable against lolies*coughcough*)
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Re: Haruhi's Awesome Move...
Why not Skill learnt at lvl 1. 100% To instangib everything (allies included).
Global Range.
Cooldown: Instant.
Triggers global range 500k DMG alastor.
Affects buldings.
Global Range.
Cooldown: Instant.
Triggers global range 500k DMG alastor.
Affects buldings.
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Re: Haruhi's Awesome Move...
Nah, the fact that it triggers Alastor makes it too imba
*wait, how did it all get to this in the first place?*
*wait, how did it all get to this in the first place?*
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Re: Haruhi's Awesome Move...
OmegaSui wrote:I wanna see him try 2 hits on Aigis.
Because this.
I wanted to instangib Aigis XD.
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Re: Haruhi's Awesome Move...
Aria.OwNs wrote:Ultimate: Death's Touch [Active][Damage Type: None]
Lvl 3: 100% to kill non-allied hero.
1500 AoE.
Wait isnt that ichigo?
IloveTsundere- Supporter
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Re: Haruhi's Awesome Move...
No dude, Ichigo needs 2-3 hits to instangib everything.
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Re: Haruhi's Awesome Move...
Every hero in ABC will have 99,5% to instangib as default at lvl 1.
lololol XD
lololol XD
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