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[Fairy Tail]Laxus Dreyar

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Aria.OwNs
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Post by argorro_12 3/28/2012, 6:54 am

Laxus A.K.A Lightning Dragon Slayer

I can't find any pics of his full body but i'll just follow it for sure.....

Description:Laxus Dreyar is an S-Class Mage and almost the strongest on the Fairy Tail Guild. He is also Makarov, the guildmaster of fairy tail's grandson. Having an obsession to power, he tries to take over Fairy Tail, with the help of the Raijinshi, he tries to take over the Fairy Tail and stoned all the girls of the Fairy Tail using them as hostage, but when his first plan failed, he then starts the Thunder Palace, but again his plan failed and he started casting Fairy Law which became useless because his heart is still thinking that Fairy Tail is his allies.

Stats:
Endurance
==========
Swiftness
==========
Potency
==========
Resistance
==========
Speed
==========

Attack Range: 150

Stats Growath:
Endurance
=
Swiftness
=
Potency
==
Resistance
===
Speed
=

Skills:

[Default Skill] [Passive] [Physical] Seitai Rinku Maho [Non-Allied Units Attacking]
Laxus is capable of using this type of Magic, allowing his lacrima orbs to "counterattack" in response to enemy offense.

Tooltip:
-Return 5% damage to the attacking unit (can't return spell damage)

[1st Skill] [Active] Fairy Law [Non-Allied Units Attacking]
A legendary spell and one of Fairy Tail's three great Magics, Fairy Law uses extremely destructive light to attack everyone the caster considers an enemy in a wide area. It is initiated by Laxus releasing an immense amount of Magic power and then shaping it into the form of bright light between his hands.

Tooltip:
-Casting Time: 0.5 secs.
-Duration: 2 secs.
Level 1-AoE casting Range: 220, 50 + (Potency x 0.3) +10 damage for each hero inside the area.
Level 2-AoE casting Range: 220, 50 + (Potency x 0.4) +10 damage for each hero inside the area.
Level 3-AoE casting Range: 220, 50 + (Potency x 0.5) +10 damage for each hero inside the area.
Level 4-AoE casting Range: 220, 50 + (Potency x 0.6) +10 damage for each hero inside the area.
Level 5-AoE casting Range: 220, 50 + (Potency x 0.7) +10 damage for each hero inside the area.
COOLDOWN 40 sec.



[2nd Skill] [Active] Rairyu no Hoko [Non-Allied Units]
Laxus' version of the signature Dragon Slayers' attack, he generates lightning in his mouth and releases it in a concentrated, destructive blast, capable of destroying everything in a wide area in front of him. The special effect of this attack is that, even if the target survive, the lightning paralyzes them, preventing them from escaping Laxus' next attack.

Tooltips:
-Casting time: 1 secs.
-Duration: 1.5 secs.
-Deals Damage Straight Line
Level 1-Range: 200, Damage to Units- 100 - (range of the unit x 0.3), nearest gets burned 0.5% HP.
Level 2-Range: 400, Damage to Units- 150 - (range of the unit x 0.4), nearest gets burned 0.5% HP.
Level 3-Range: 600, Damage to Units- 200 - (range of the unit x 0.5), nearest gets burned 0.5% HP.
Level 4-Range: 800, Damage to Units- 250 - (range of the unit x 0.6), nearest gets burned 0.5% HP.
Level 5-Range: 1000, Damage to Units- 300 - (range of the unit x 0.7), nearest gets burned o.5% HP.
COOLDOWN 35 sec.


[3rd Skill] [Active] Raging Bolt [Non-Allied Unit]
Laxus raises his clenched fist in the air and chants "Resounding through the air, the roar of thunder, plunge from the heavens and reap destruction!" A large bolt of lightning will then descend upon the target, possibly completely vaporizing him.

Tootips:
-Casting Time 1.5 Secs.
-Small AoE
Level 1-AoE: 10, loss 20% HP
Level 2-AoE: 10, loss 25% HP
Level 3-AoE: 10, loss 30% HP
Level 4-AoE: 10, loss 35% HP
Level 5-AoE: 10, loss 40% HP
COOLDOWN 30 seconds

[Ultimate Skill] [Active] Thunder Palace [Non-Allied Unit]
Laxus creates multiple Lacrima filled with large amounts of lightning Magic and suspended in the air in a circular formation. When all of the orbs are released at once, everything below and above the circle is struck by powerful lightning bolts equivalent to the number of lacrima orbs.

Tooltips:
-Casting time 2.5 Secs.
-lacrimas form a circle
-lacrimas Timed Life 2 secs.
Level 1- 5 Lacrimas, each Lacrimas if not destroyed will explode with a damage of 100 + (Potency x 2)
Level 2- 5 Lacrimas, each Lacrimas if not destroyed will explode with a damage of 200 + (Potency x 3)
Level 3- 5 Lacrimas, each Lacrimas if not destroyed will explode with a damage of 300 + (Potency x 4)
COOLDOWN 120 seconds

Changelog:
-Changed Damage Scaling of all the skills.


Last edited by argorro_12 on 1/13/2013, 7:03 pm; edited 4 times in total (Reason for editing : overpowered.)
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Post by JustAPeople 3/28/2012, 2:55 pm

Wow~it's had been a long time since the last suggestion.
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Post by Aria.OwNs 3/28/2012, 3:34 pm

Damage to Units- 6000

-6000 DMG = Heals 6000 HP.

Damage to Heroes- 95%.

Thanks god, lucky you nerfed it, 100% DMG to heroes was too much, 95% is pretty balanced.

Level 3- 15 Lacrimas, each Lacrimas if not destroyed will explode with a damage of 10000 each

Woot? Yuuji gotta get lots of orbs to tank 150k DMG~

As a trolling suggestion, tbh I expected more 0's, you disappointed me dude.
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Post by argorro_12 3/28/2012, 7:43 pm

how about i shorten the Lacrima Damage.....
Level1- 5 lacrimas
Level2- 10 lacrimas
Level3- 15 lacrimas

and the damage will be 2000 each lacrima.......

also if the unit who killed the lacrima is a hero, damage the hero to 50%


sorry i got a problem on english -_-
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Post by Aria.OwNs 3/28/2012, 8:36 pm

30k DMG when you will have like 25k HP? no Shit dude.
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Post by OmegaSui 3/28/2012, 9:28 pm

What the fuck? Someone managed to troll so hard Aria is out of his usual elsword lurking spot?
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Post by argorro_12 3/29/2012, 3:51 pm

i think it over and i guess I'll just change the number of lacrima....

Level1- 5 Lacrima with 500 dmg
Level2- 5 Lacrima with 1000 dmg
Level3- 5 Lacrima with 3000 dmg

so the damage would be....
Level1=2500
Level2=5000
Level3=15000

is it ok now?
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Post by argorro_12 3/29/2012, 4:15 pm

add some details....

Lacrima life-10

change the lacrima timed life to 8secs.

thanks ^_^
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Post by Aria.OwNs 3/29/2012, 5:14 pm

Nice damage scalement, 2500 -> 5000 -> 15000.
If there was a Lvl 4, would it be 60000 dmg?
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Post by argorro_12 3/29/2012, 5:35 pm

no.... this won't have level 4 and if there will be.... i'll reduce the no. of lacrima so it will be balance ^_^
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Post by iincyo 3/29/2012, 10:30 pm

hey your signature, make it smaller.. XD
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Post by argorro_12 3/29/2012, 11:03 pm

hai!
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Post by OmegaSui 3/31/2012, 12:06 am

Both of you. Signature. Reducto.

Are you familiar with FoC? I believe so, because your scaling and sense of balance is from such maps.
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Post by The10th-X 3/31/2012, 2:56 am

Da fuck
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Post by argorro_12 3/31/2012, 12:08 pm

Does that means i need to lessen it more or i should make more stronger..... Because i haven't played FoC before....... If there is such imbalance...... Can you tell me what it is so i can either lessen it or strenghten it..... I just want this hero to be seen in my favorite map......
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Post by OmegaSui 3/31/2012, 12:39 pm

I'm pretty sure there's no one that deal 15k damage with lvl 3 ulti.
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Post by argorro_12 3/31/2012, 4:10 pm

then i should change it.....

how about this.....
change the ultimate to...

[Ultimate][Active]Lightning Storm[Non-Allied Hero]
Laxus creates a sphere of lightning in his hands that sends lightning bolts in every direction.

Tooltip:
Level1- 150 damage each wave, wave is equal to (lvl of laxus)

Level2- 120 damage each wave, wave is equal to (2 x lvl of laxus)

Level3- 100 damage each wave, wave is equal to (3 x lvl of laxus)


so the damage if the hero level is maxed out would be....

Level1= 30 x 150= 450
Level2= 60 x 120= 7200
Level3= 90 x 100= 9000
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Post by OmegaSui 3/31/2012, 8:00 pm

This is stupid beyond compare. Please, don't bother doing anything related to this section again. 4k5/7k2/9k dmg ultimate are you out of your effing mind?
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Post by iincyo 3/31/2012, 9:49 pm

Your ulti skill, change the damage, it's too large..
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Post by argorro_12 3/31/2012, 10:07 pm

yup.... i guess i can change it to the smallest damage
Lvl1- 50 x level of targeted hero
Lvl2- 100 x level of targeted hero
Lvl3- 150 x level of targeted hero

Damage....
lvl1- 50 x 30(maxed out)=1500
lvl2- 100 x 30 = 3000
lvl3- 150 x 30 = 4500

if there are still some imbalance in this...... i guess i need my cousin's help to balance this hero
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Post by IloveTsundere 4/1/2012, 3:56 pm

i think i can help ya out here. Ultimate: End Game. Auto victory on cast.
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Post by iincyo 4/1/2012, 10:44 pm

IloveTsundere wrote:i think i can help ya out here. Ultimate: End Game. Auto victory on cast.

Anti-troll (activated)..
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Post by argorro_12 1/11/2013, 5:20 pm

please review this again ><
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Post by argorro_12 1/13/2013, 8:06 am

please review this ><
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