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[Katanagatari] Shichika Yasuri

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NoirEmperorXIII
erikomari25
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[Katanagatari] Shichika Yasuri Empty [Katanagatari] Shichika Yasuri

Post by erikomari25 6/4/2011, 10:04 am

Hero Name: Shichika Yasuri (Melee)

Hero Description: 7th Generation Kyotouryuu Head

From: Katanagatari

Description: Shichika is the 7th Generation Kyotouryuu Head which practices swordless swordmanship. He uses his own body as a substitute for a sword wherein a single hit of his limbs can deal a damage comparable to a sword and the toughness of his arms can be compared to steel. As a lone swordsman, he swore to himself that he will use his ability to be Togame's sword and to protect their goal, protect Togame and protect himself.
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Stats:
Max Health
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Attack Speed
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Base Damage
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Defense
====
Movement Speed
===
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Default Skill: Mutou (Passive)

Skill Description: Shichika, being a swordless swordsman, uses his own body parts as blades to strike his enemies. No matter what part of his body he uses, all of it becomes as sharp as a sword and as hard as steel. Practicing Kyotouryuu has led his body to transform as a katana itself.

Skill Effect: Increases Shichika's defense by 5 and has 20% chance to inflict 1.25 critical damage.
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Skill 1 [Q]: Ryuuryoku Kakou (Active)

Skill Description: Considered as Shichika's armor piercing technique and is one of his seven Kyotouryuu attacks, this attack tremendously inflicts internal damage to his enemies by conducting the shock that the impact will provide.

Casting Description: Melee type skill; No casting time

Damage Description: Ground target and damages enemies in a line

Skill Effect: Produces a shock of wind that damages enemies in a line of 500 range and 200AoE
Level 1: 400 damage
Level 2: 800 damage
Level 3: 1200 damage
Level 4: 1600 damage
Level 5: 2000 damage

Cooldown: 24 Seconds

Notes: This attack can be considered the same with Otaku Beam of Konata.
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Skill 2 [W]: Iris (Passive)

Skill Description: One of the basic stances of Kyotouryuu. This stance provides Shichika with movements that create phantasms. Using this skill, he can easily avoid attacks that may cause him damages.

Skill Effect: Increases Shichika's evasion which gives him capability to dodge normal attacks.
Level 1: Increases evasion by 4% from normal attacks
Level 2: Increases evasion by 8% from normal attacks
Level 3: Increases evasion by 12% from normal attacks
Level 4: Increases evasion by 16% from normal attacks
Level 5: Increases evasion by 20% from normal attacks

Notes: Increases per level are applied by adding 4% for normal attack evasion resulting to additional 20% for normal attack evasion in its max level.
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Skill 3 [E]: Shichika Hachiretsu (Active)

Skill Description: Shichika's prototype original hidden technique that let's him unleash his seven Kyotouryuu attacks simultaneously. Shichika described it as "hitting his opponents seven times in a blink of an eye splitting them into eight pieces".

Casting Description: 450 range and no casting time

Damage Description: Damage is dealt to a single target until the target dies or the skill is finished.

Skill Effect: Shichika instantaneously reaches his target and delivers seven simultaneous blows to inflict damage.
Level 1: 60 damage per blow
Level 2: 120 damage per blow
Level 3: 180 damage per blow
Level 4: 240 damage per blow
Level 5: 300 damage per blow

Cooldown: 25 Seconds
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Ultimate Skill [R]: Shichika Hachiretsu Kai (Active)

Skill Description: After being criticized that his prototype original hidden technique had a fatal flaw, Shichika remastered his technique by portraying all the possible combinations of his seven attacks. This perseverance led to Shichika's discovery of the greatest sequence of his seven attacks that can inflict the greatest damage to his opponents.

Casting Description: 450 range and 1 second casting time

Damage Description: Damage is dealt to a single target until the target dies or the skill is finished.

Skill Effect: Shichika instantaneously reaches his target and delivers seven simultaneous blows to inflict damage. After the blows, the target's movement speed and attack speed are reduced by 25% for 5 seconds.
Level 1: 500 damage per blow
Level 2: 700 damage per blow
Level 3: 900 damage per blow

Cooldown: 120/100/80 Seconds
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My Second suggestion, hoping that you like it..^^
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Changelogs:
1. Decreased Defense from 5 bars to 4 bars.
2. Decreased Mutou critical chance from 25% to 20%
3. Decreased Mutou critical damage from 1.5 to 1.25
4. Changed Ryuuryoku Kakou's cooldown from 20/19/18/17/16 to 24 seconds all level.
5. Reduced Iris' normal attack evasion by 20%.
6. Removed Iris' skill attack evasion.
7. Reduced casting range of Shichika Hachiretsu from 700 to 450.
8. Increased Shichika Hachiretsu's cooldown from 20 to 25 seconds.
9. Reduced casting range of Shichika Hachiretsu Kai from 700 to 450.
10. Reduced Shichika Hachiretsu Kai's damage per blow from 500/750/1000 to 500/700/900.
11. Changed Shichika Hachiretsu Kai's cooldown from 100/80/60 to 120/100/80 seconds.
Note:
Compensated all high damage skills by increasing their cooldowns.


Last edited by erikomari25 on 6/6/2011, 9:49 am; edited 1 time in total

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[Katanagatari] Shichika Yasuri Empty Re: [Katanagatari] Shichika Yasuri

Post by NoirEmperorXIII 6/4/2011, 10:26 am

Wow Katanagatari.

The Swordless Swordsman eh.

Let see...

Every damage is TOO HIGH.

Well I also have watch Katanagatari and also one of my favorite so I can see this guy fits on the description but the skill damage were TOO HIGH.
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[Katanagatari] Shichika Yasuri Empty Re: [Katanagatari] Shichika Yasuri

Post by The10th-X 6/4/2011, 4:52 pm

hmm forgot about this one i neva finished the anime
anyway as noir said skill dmg = too high i mean 7k dmg for ulti shikis only does 6 and thats when his mana is fully charged
Skill 1:
Level 1: 400 damage
Level 2: 800 damage
Level 3: 1200 damage
Level 4: 1600 damage
Level 5: 2000 damage

Skilll 3:
Level 1: 50 damage per blow
Level 2: 100 damage per blow
Level 3: 150 damage per blow
Level 4: 200 damage per blow
Level 5: 250 damage per blow

Ultimate
Level 1: 250 damage per blow
Level 2: 500 damage per blow
Level 3: 750 damage per blow

maybe sumthin like that and skill 2 im not sure but that may be imba a little 1/4 chsnce to doge a normal and 15% to doge a spell well thats all i have to say



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[Katanagatari] Shichika Yasuri Empty Re: [Katanagatari] Shichika Yasuri

Post by OmegaSui 6/4/2011, 8:30 pm

Skill Effect: Increases Shichika's defense by 5 and has 25% chance to inflict 1.5 critical damage.
Free crit at that rate and that chance ??? U srs? It's even better than the item (1.25) @@ And 5 def free wtf?

1st skill : Is it for real? 2k dmg ? AoE skill? Low CD?

2nd skill : And how do you want it be done exactly (The only one i know of so far is to heal the same amount of damage, which means you can't 'evade' when at full HP/ HP lower than damage)? Anyway, HUGE. TOO MUCH.

3rd skill : omfg free 700 blink 2k1 dmg at fking low cd.

ultimate : 7k dmg ulti is not high, as Yuuji can reach much more dmg (I made 14k dmg). The thing is, this shjt is constant, even when you srsly got fked up you can still reach that 7k dmg... plus 60s CD.

zzz...zzz...zzz...
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[Katanagatari] Shichika Yasuri Empty Re: [Katanagatari] Shichika Yasuri

Post by IloveTsundere 6/5/2011, 12:59 am

well it is single target o.O. thnen agin... shikis single target only dus 5k at max...
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[Katanagatari] Shichika Yasuri Empty Re: [Katanagatari] Shichika Yasuri

Post by Kurtherra 6/5/2011, 3:17 am

IloveTsundere wrote:well it is single target o.O. thnen agin... shikis single target only dus 5k at max...

but still HIGH DAMAGE
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[Katanagatari] Shichika Yasuri Empty Re: [Katanagatari] Shichika Yasuri

Post by erikomari25 6/6/2011, 9:50 am

Made some changes.. need more suggestions to perfect my character suggestion.^^

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[Katanagatari] Shichika Yasuri Empty Re: [Katanagatari] Shichika Yasuri

Post by OmegaSui 6/8/2011, 12:31 pm

Nothing else do to here.
Dmg type please.
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[Katanagatari] Shichika Yasuri Empty Re: [Katanagatari] Shichika Yasuri

Post by erikomari25 6/9/2011, 5:25 pm

I don't really understand omegasui's comment.. Please elaborate..

I guess for now.. it's all physical..

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