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[Gameplay] Magic resistance

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Deckai
OmegaSui
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Post by archimage 11/8/2010, 9:19 pm

First topic message reminder :

I think that basic spell damage reduction should be removed

now in the mid-end of games almost
physical attack hero are favorable

and almost items are used to attack or defence.

since this game's Visual effects are powerful
the major damage output should be spell in this game

so I think remove basic spell damage reduction or
adding some items for increaseing spell damage.

in fact,I have more detail to say but my English is poor.

it's a pity......
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Post by NoirEmperorXIII 6/27/2011, 5:39 am

unknown?


Shana (シャナ?) / "Flame-haired Blazing-eyed Hunter" (「炎髪灼眼の討ち手」 "Enpatsu Shakugan no Uchite"?) (Flame Haze)

thats Shana's title or better yet how she introduced herself on ep1 when she still has no name.
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Post by OmegaSui 6/27/2011, 5:57 am

[UKNOWN]. Don't add another "n" because it sounds wrong.
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Post by Genflare 6/27/2011, 8:36 am

Nietono no Shana is the Katana which Tenmoku Ikko gave to Shana after she defeated him.(See the anime "forgot which ep" :P)


@Omegasui. It's Unknown which was taught to me, but then again the British English scheme and American English Scheme have different spellings.People use what they were taught lol (And think about it, how do you pronounce Unknown without the N?)
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Post by OmegaSui 6/27/2011, 8:50 am

I AM TALKING ABOUT THE NAME OF THE DAMAGE TYPE IN WC3 JASS.

set udg_damageType[0] = DAMAGE_TYPE_UNKNOWN
set udg_damageType[1] = DAMAGE_TYPE_NORMAL
set udg_damageType[2] = DAMAGE_TYPE_ENHANCED
set udg_damageType[3] = DAMAGE_TYPE_FIRE
set udg_damageType[4] = DAMAGE_TYPE_COLD
set udg_damageType[5] = DAMAGE_TYPE_LIGHTNING
set udg_damageType[6] = DAMAGE_TYPE_POISON
set udg_damageType[7] = DAMAGE_TYPE_DISEASE
set udg_damageType[8] = DAMAGE_TYPE_DIVINE
set udg_damageType[9] = DAMAGE_TYPE_SONIC
set udg_damageType[10] = DAMAGE_TYPE_ACID
set udg_damageType[11] = DAMAGE_TYPE_FORCE
set udg_damageType[12] = DAMAGE_TYPE_DEATH
set udg_damageType[13] = DAMAGE_TYPE_MIND
set udg_damageType[14] = DAMAGE_TYPE_PLANT
set udg_damageType[15] = DAMAGE_TYPE_DEFENSIVE
set udg_damageType[16] = DAMAGE_TYPE_DEMOLITION
set udg_damageType[17] = DAMAGE_TYPE_SLOW_POISON
set udg_damageType[18] = DAMAGE_TYPE_SPIRIT_LINK
set udg_damageType[19] = DAMAGE_TYPE_SHADOW_STRIKE
set udg_damageType[20] = DAMAGE_TYPE_UNIVERSAL
set udg_stringDamageType[0] = "DAMAGE_TYPE_UKNOWN"

I fucking hate you LightRedemption, FUCKING TROLLED.
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