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ABC v1.2 Full Bug List

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nomanright
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Post by Aria.OwNs 7/21/2011, 12:28 am

Heros:
Grimmjow - Bleach
-Grimmjow sometimes gets back to full hp due to Pantera(?). Seen a few times when a pubs hp went back to full, unsure why.

Shiki - Melty Blood

Akiha - Melty Blood

Yuuji Sakai - Shakugan No Shana

Louise Françoise le Blanc de la Vallière - Zero no Tsukaima
-3rd Skill (E) sfx staying in duel arena.

Haruhi Suzumiya - Suzumiya Haruhi no Yuutsu
-1st Skill (Q) pulls Haruhi aswell if used when non-allied units are near.
-3rd Skill (E) granting 30 MS @ lvl 3, instead of 75% as stated.
-Ultimate (R) blocks longer than stated/intended, whether it's Haruhi's death or skill's duration reaches its end.

Konata Izumi - Lucky Star
-1st Skill (Q) used on Deadmaster doesn't replace the copy icon but gets stuck in the 2nd (W) or 3rd (E)Skill permanently.

Hakurei Reimu - Touhou Project
-Reimu's orbs do not revert to 0 upon death.
-Her orbs provide sight at the location she died at.

Avenger - Fate/Hollow Ataraxia
-1st Skill (Q) description is wrong (the old one) on the ''Skill Selection Menu'', aka 'where you choose what skill to learn/upgrade'

Mato Kuroi - Black Rock Shooter
-3rd Skill (E) causes BRS to lose MS permanently.

Nanoha Takamachi - Mahou Shoujo Lyrical Nanoha

Miku Hatsune - Vocaloid
-3rd Skill (E) does not stun as stated in tooltips.

Blackstar - Soul Eater
-1st Skill (Q) if used on pillars late game (probably because BS's attack speed is too high, not sure), causes him to be teleported to a random location in the map.

Kanade - Angel Beats!

Ichigo - Bleach

Shana - Shakugan no Shana
-Some false interactions with Default (C). If you use skills while in flying mode, chances are you going to stuck hovering on air when you change into walk mode within 1s after you cast that skill; or when you die flying. Also i'm not sure if sakabato use the right bash effect (melee/ranged) with Shana (can't test, bash whenever not on cd anyway).
-2nd Skill (W) info on walking is no longer right. It seems like she's became a shockwave, moving forward to the destination and deal dmg to non-allied units she crossed by, instead of dealing damage upon reaching the destination itself.
-2nd Skill (W) on walking form @ lvl 1 deals no AoE DMG when used (Only deals DMG to the main target).
-2nd Skill (W) on walking form deals 1100 DMG, instead of 1300 DMG as stated.
-3rd Skill (E) information is wrong, says lasts 3/4/5/6/7 and 65s CD, but it lasts around 3s @ all levels, and CD <40s.
-Ultimate (R) deals no DPS on units affected by Fuzetsu (E).
-Ultimate (R) info is wrong. The said DPS damage is actually damage dealt over time (DOT). The amount of damage is wrong too, as at level 2 it dealt 900 DOT instead of 600.

T.K. - Angel Beats!

Aigis - Persona 3
-Default not working properly.
-3rd Skill (E) not causing debuff [Doom] when used on non-allied hero units.

Michael Roa - Melty Blood

Sakura Kinomoto - Card Captor Sakura
-3rd Skill (E) does not reduce non-allied hero units stats when hit by it.

Kojiro Sasaki - Fate Stay Night
-Copies created by Default (C) and 3rd Skill (E) take god knows how many % extra damage, allowing Hollow Mask users to fully heal when attacking the copies.
-After creating clones, some power up's are dropped on the ground as dummy units, picking them up creates a clone.

Gintoki Sakata - Gintama
-1st Skill (Q) allowing him to ''duel-jack'' if used at the right time.

Yomi Takanashi - Black Rock Shooter OVA
-[Deadmaster] suffix at the end of the name is [Deadmaster.
-1st Skill (Q) is named as (W).
-DM is also able to dash back into the arena after being defeated in a team duel by using her Q.
-Ultimate (R) used before duel begins makes DM to perma fly till she uses Ultimate (R) again.

Yuki Nagato - Suzumiya Haruhi No Yuutsu
-Default (C) does not slow non-allied units.
-1st Skill (Q) freezing indefinitely non-allied hero units who pass by.
-1st Skill (Q) causing stranger after-effect that blocks longer than stated/intended.
-3rd Skill (E) dealing 1700 DMG @ lvl 5 instead of 1350 DMG.
-3rd Skill (E) dealing 1023 DMG to main creep and 1015 to the rest (Default (C) activated).
-Ultimate (R) description is wrong, (Base Damage Max Health*20) should be (Base Damage Max Health)*20. Also, Base Damage -> Potency and Max Health -> Endurance.

Rin and Len Kagamine - Vocaloid
-3rd Skill (E) is able to be learnt 1 level before than what it should be, E.G. lvl 2 instead of 3, lvl 6 instead of 7...

Items:
-Air Trecks tooltip information is missing:
80 Movement Speed
15
Nothing after that 15. (This happens once you bought them already)
-Some items not fusing, E.G. 2x Lvl 1 items instead of 1x Lvl 2.
-Hyougoku still droppable after the user is dead, resetting its cooldown.

Situational:
-Aizen disappears after being hit.
-Buy back does not stop revive timer and you are teleported back to base when the timer ends.
-Circle of power causes fatal error when clicking ''Pick up'' or ''Drop'', also when buying any item (sometimes).
-Whenever you random, either by -random or -ar, your hero's name will not be coloured.
-After leaving, leaver's hero is able to join the duel arena, and upon killing, gives no gold nor exp.
-Heroes not gaining 2 MS per level earned as stated on map discussion.
-After winning a duel, winner format is wrong, E.G. ''Aria.OwNs just beat Aria.OwNs''
-Duel 1vs1 (1 player vs 1 AI) suddenly became 2vs1 (2 players vs 1 AI).
-Assassin was fighting Tenshi while she did her earthquake thingy and we crashed.
-Pressing pick without clicking on a character will let you use Len and Rin.

Commands:
-Command -clear cleans the whole screen, not only the player who uses it.
-Command -unstuck makes you invul, preventing enemies from killing you for its duration.
-Command -bgmoff doesn't deactivate the Tenshi boss bgm.
-Command -sh, if you pick your hero via random, the command itself has no effect, as all heroes are randomed.
-Command -ar costs the same amount of gold as picking (which should've been free like -random). Also it randomly causes strange behaviour to AIs, turning them into sitting ducks like dummies.

AI:
TK: Drops all currently obtained items at base, then equips them later after a duel or two. Or it might have farmed those items again, dunno.
Aigis: Using Salvation on enemy instead of allied units in red. Which is wrong, instead under certain circumstances, such as disabling the disabler.
Miku: Doesn't seem to heal allied units in red, even when healing herself atm is not the priority (about 90% HP ).


Last edited by Aria.OwNs on 1/12/2012, 6:02 pm; edited 46 times in total
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Post by Aria.OwNs 7/22/2011, 7:13 pm

Stop spamming this topic, this is not a map discussion, unless you have something important to say or any bug to add, DON'T POST!

OmegaSui : What he said. Don't post useless comments, bug related only (No, not OMFG THIS BUG IS SO COOL)
Deleted useless comments.


Last edited by OmegaSui on 7/23/2011, 4:03 pm; edited 1 time in total (Reason for editing : F-ed by OmegaSui)
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Post by Nuuby 12/26/2011, 1:24 am

Let's start the bug list.
DC Bug is still around. Played one game of ABC with a clean w3. Second round with pubs, both pubs dced on team2.

Aizen dissapears? Was pushing him around with Akiha's E then he disappeared at the area when he was pushed out and supposed to tele back to his spawn location.

Not really a bug but -unstuck still makes you invul. It's kind of imba.

Sakura's E doesn't deduct stats

Dead master's Q is named as W

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Post by IloveTsundere 12/26/2011, 3:06 am

Also, watch out for ur item circle. Using it will fatal the game. gins bike glitches occasionly and will explode wihtout moving. i know this isnt because of im near a hero, i used it in base to troll off teh ramp and it just exploded.
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Post by Nuuby 12/26/2011, 3:11 am

Buy back is bugged, using it will revive you but when doesn't stop revive timer, you will be transported back to base when the timer ends

-bgmoff doesn't deactivate the Tenshi boss bgm.

Haven't had problems with item circles so far

No victory or loss message?

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Post by IloveTsundere 12/26/2011, 4:33 am

item buying glitches sometimes, i have to buy 3-4 of a certain item, as each of them before that are level 1 in seperate inventories each of them go into seperate slots sometimes to create a lvl 3-4 item
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Post by selphiroth 12/26/2011, 9:38 am

in duel mode AI seem don't like to kill each other just wait for time up bug ?

but if I play I attack AI and it got pumped up and chasing to kill me but so sorry I'm better than you haha ABC v1.2 Full Bug List 2969486159
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Post by OmegaSui 12/26/2011, 12:33 pm

Also, watch out for ur item circle. Using it will fatal the game. gins bike glitches occasionly and will explode wihtout moving. i know this isnt because of im near a hero, i used it in base to troll off teh ramp and it just exploded.

Actually it's when you try to take all the items on the circle into it using the button iforgotitsname. So yea dont click any button inside the circle.

You mean Gin's bike doesn't move but still explodez?

Buy back is bugged, using it will revive you but when doesn't stop revive timer, you will be transported back to base when the timer ends
Dickai forgot to left that one out. Derp.

in duel mode AI seem don't like to kill each other just wait for time up bug ?

More or less yes, as the terrains are changed and, well, the AI scripts ain't updated for that part yet.
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Post by Nuuby 12/26/2011, 12:34 pm

In duel, AI actually will run away from you first lol. But then again pubs do that as well, so it's not 'technically' a bug :3

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Post by OmegaSui 12/26/2011, 12:46 pm

They charge/attack at the area where it used to be the duel arena in 1.1, which is not anymore in 1.2, which is why they're running around like idiots.
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Post by Nuuby 12/26/2011, 1:32 pm

[Deadmaster] suffix at the end of the name is [Deadmaster

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Post by IloveTsundere 12/26/2011, 1:45 pm

Dunno if this is intentional, but every characters move speed seems to be cut by 70-100 each character
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Post by Nuuby 12/26/2011, 2:53 pm

DC bug, entire shounen team got dced
Replay> http://dl.dropbox.com/u/24422847/Heroes/LastReplay.w3g

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Post by Aria.OwNs 12/26/2011, 11:45 pm

As the snow falls the bugs begin to appear.
Merry Christmas btw, time to kill Santa.

List all the bugs and I will add them to the Godly Bug List.
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Post by IloveTsundere 12/27/2011, 4:07 am

when hosted on a bot, you cant multi server (for example, if hosted on Asia server, will D/C US.West server players from Kalimdor players.
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Post by OmegaSui 12/27/2011, 12:34 pm

Yuki's Q was intended to freeze once and only once during its duration, instead of freezing all those mother fuckers everytime they get near the freezing point again and again.
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Post by Nuuby 12/27/2011, 1:15 pm

You can multi server on Garena :3. Sort of.
Oh and Black Star's tooltip for his W is broken, ends suddenly

And the lack of -ban is a bug! Well at least until everything is balanced and fixed.

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Post by OmegaSui 12/27/2011, 1:46 pm

It's a tester command @@
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Post by Nuuby 12/27/2011, 2:29 pm

OmegaSui wrote:It's a tester command @@
I don't get why pubs can't use it then. It's not like anyone was abusing the -ban command, not least the -unstuck command in 1.1 ...

Grimmjow sometimes gets back to full hp due to Pantera(?) Seen a few times when a pubs hp went back to full, unsure why.

DM - Dark order(W) Description needs an edit due to engrish. Current : "Deadmaster give order to both of her living skull to blast the targeted unit."

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Post by Nuuby 12/28/2011, 1:30 am

The Windy does not seem to increase in AOE as it travels, or it's real small a difference

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Post by Aria.OwNs 12/28/2011, 3:00 am

Updated.
Bugs mentioned above have been added.
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Post by Guest 12/28/2011, 5:15 am

A NEW BIG BUG FOUND

Like the title said I found a new main bug. The bug occur while in 1v1 duel mode, I just notice that 1v1 duel has become 2v1 duel(2player vs 1AI)
I will give screenshot later on

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Post by Aria.OwNs 12/28/2011, 2:20 pm

ArhNZaii wrote:A NEW BIG BUG FOUND

Like the title said I found a new main bug. The bug occur while in 1v1 duel mode, I just notice that 1v1 duel has become 2v1 duel(2player vs 1AI)
I will give screenshot later on


You sure it was not 2vs2 match, then a dude left, and team duel began? as a result, 2vs1.
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Post by Guest 12/28/2011, 5:09 pm

Aria.OwNs wrote:
ArhNZaii wrote:A NEW BIG BUG FOUND

Like the title said I found a new main bug. The bug occur while in 1v1 duel mode, I just notice that 1v1 duel has become 2v1 duel(2player vs 1AI)
I will give screenshot later on


You sure it was not 2vs2 match, then a dude left, and team duel began? as a result, 2vs1.

No is was 'ArhNZaii'vs'xxx[AI] my team mate using a character trolling with motor one and I was DM
simply said 3p Vs 5Ai(No leaver till the game end)
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Post by Aria.OwNs 12/28/2011, 5:30 pm

ArhNZaii wrote:
Aria.OwNs wrote:
ArhNZaii wrote:A NEW BIG BUG FOUND

Like the title said I found a new main bug. The bug occur while in 1v1 duel mode, I just notice that 1v1 duel has become 2v1 duel(2player vs 1AI)
I will give screenshot later on


You sure it was not 2vs2 match, then a dude left, and team duel began? as a result, 2vs1.

No is was 'ArhNZaii'vs'xxx[AI] my team mate using a character trolling with motor one and I was DM
simply said 3p Vs 5Ai(No leaver till the game end)

Added to Godly Santa's bug list.
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