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[Gameplay] Request Damage Visualization

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[Gameplay] Request Damage Visualization Empty [Gameplay] Request Damage Visualization

Post by Aria.OwNs 7/14/2011, 10:17 pm

I've noticed some time ago that all Damage > 1000 is shown in the screen.
What about < 1000 Damage?.
I think it might be shown also in the screen, so we can see with ease every damage done.
We will be able to see all incoming damage made at us/by us or made on/by allies, creeps included, this way it will be easier to detect damage problems and it will be good if we talk about Gameplay.

It's just a suggestion to improve Gameplay.

Best Regards
Aria
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Post by The10th-X 7/14/2011, 11:14 pm

i support this aswell, i always check how much dmg everyone deals to me so i can work out a counter/what items to get =)
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Post by Angel of Game 7/15/2011, 12:13 am

Hmm... not sure if that is really necessary. Looks like it will cause lag instead. But, who knows? Never seen map with that feature nor known any script to make it, though. Heck, I don't even know if it can be made. XD
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Post by Aria.OwNs 7/15/2011, 12:14 am

It can be made for sure, I have played a lot of RPG's with the feature, displaying in the screen every damage point.
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Post by OmegaSui 7/15/2011, 2:38 am

It's not hard to make such script, as i know of, but i'd love to have those digits colored by the player's color, for better identification.
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Post by IloveTsundere 7/15/2011, 4:46 am

Should make a picture of a loli pop out instead of numbers.... cough cough...
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Post by OmegaSui 7/15/2011, 9:22 am

Yeah like danburou wev its name is, lolies holding numbers popping out to show the damage after reduction.
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