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[Fairy Tail] Lucy Heartfilia

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OmegaSui
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HyuZu85
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[Fairy Tail] Lucy Heartfilia - Page 2 Empty [Fairy Tail] Lucy Heartfilia

Post by HyuZu85 11/24/2012, 1:55 pm

First topic message reminder :

Hero Name: Lucy Heartfilia
Title: Celestial Spirit Wizard
Anime: Fairy Tail

[Fairy Tail] Lucy Heartfilia - Page 2 Lucy_Anime_S2

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Lucy is a bit of a diva who takes exceptional pride in her looks and Magic skills. She is very confident in her appearance and sex appeal, often exuding a certain amount of vanity. Despite this superficial attitude, she is genuinely a clever, kind, and caring person. Lucy is passionate for literature and is in the process of writing her own novel about her adventures with Fairy Tail. Aside from her interest in writing and reading prose, she also likes shopping and cooking, assertive men, and her favorite colors are blue and pink. She is a member of the Heartfilia family, once one of the wealthiest and most influential conglomerate families in the country of Fiore. However, due to her estranged relationship with her father and the death of her mother, Layla Heartfilia, she left home to follow her own path.

Lucy is very kind to her Celestial Spirits, and refuses to use them as shields. She fights alongside them, and treats her spirits as people, unlike other Celestial Spirit mages, who views them as mere tools and objects. She will also go to great lengths to give them happiness, even at the cost of her life. Despite technically being an owner of the spirits, she refuses to be addressed as such, and instead prefers to be called their friend.


Attributes
Endurance
========== (5)
Swiftness
========== (5)
Potency
========== (6)
Resistance
========== (4)
Speed
========== (7)

Stat Growth
Endurance
==
Swiftness
=
Potency
==

Category
Nuker
Disabler

Extra Information
Attack Range: 200 (Melee)
Base Attack Speed: 1.7
Base Move Speed: 290

Abilities

Default Skill - Fleuve d'étoiles
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It is an extending whip which comes from the Celestial Spirit World and it features the constellation of Eridanus, the River. As the name suggests, it is a whip that has the rope section made of water, with stars of different sizes flowing and/or floating around it. The handle section is smoother and has a thin tassel string at the end, which holds up a single small star. The full name of the whip is "River of Stars of the Eridanus Constellation".
------------------------------------
It will have a 15% chance to bind target and deals (2*Potency) damage per second for 2 seconds.
Lucy and the target cannot move, attack or cast a spell for the duration.

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Spell Type: Passive
Spell Damage: Magical
Area of Effect: N/A

First Skill - Gate of the Ram Key (Q)
-----------------------------------
While in possession of the key, a Celestial Spirit Mage may be able to summon the Ram Aries by reciting the quote, "Open the Gate of the Ram! Aries!". This summons Aries, a woman dressed in wooly clothing and attacks the opponents with Wool Magic.
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Summons Aries and Aries will conjure a “ Wool Bomb” for 1 second and throw it on the targeted area.
Deals damage per second for 4 seconds and entangles them in place for 2 seconds.

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Level 1 - 50 damage per second
Level 2 - 100 damage per second
Level 3 - 150 damage per second
Level 4 - 200 damage per second
Level 5 - 250 damage per second

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Spell Type: Active, AoE Target
Spell Damage: Magical
Cast Time: Delay (Lucy), Channeling (Aries)
Cast Range: 500
Area of Effect: 350

-----------------------------------
Cooldown: 15 seconds

Second Skill - Gate of the Scorpion Key (W)
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While in possession of the key, a Celestial Spirit Mage may be able to summon the Scorpion Scorpio by reciting the quote, "Open the Gate of the Scorpion! Scorpio!". This summons Scorpio, a man with a stinger-shaped gun that can be used to attack with Sand Magic.
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Summons Scorpio and Scorpio channels for 1 second then releases "Sand Buster" in a line.
Enemies are damaged and blinded because of the sand, causing to miss them on attacks.

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Level 1 - Deals 300 damage. 25% chance to miss on their attacks for 4 seconds.
Level 2 - Deals 500 damage. 20% chance to miss on their attacks for 5 seconds.
Level 3 - Deals 700 damage. 25% chance to miss on their attacks for 6 seconds.
Level 4 - Deals 900 damage. 30% chance to miss on their attacks for 7 seconds.
Level 5 - Deals 1100 damage. 35% chance to miss on their attacks for 8 seconds.

---------------------------------
Spell Type: Active, Point Target
Spell Damage: Magical
Cast Time: Delay (Lucy), Channeling (Scorpio)
Cast Range: 800
Area of Effect: 300

-------------------------------
Cooldown: 19/18/17/16/15

Third Skill - Gate of the Water Bearer Key
------------------------------
While in possession of the key, a Celestial Spirit Mage may be able to summon the Water Bearer Aquarius by reciting the quote, "Open the Gate of the Water Bearer! Aquarius!", preferably near a body of water. This summons Aquarius who is able to use her Water Magic to send opponents flying with a gigantic wave.

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Summons Aquarius and Aquarius will channel for 1 second then releases a gigantic water wave.
Units that are hit by the wave will be damaged, knocked back and exhausted them.
Hits both allies and enemies. Allies will only take 30% of the damage and the side effects that are inflicted to them will last a half of the duration.

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Level 1 - Deals 300 damage. Knocks them back 300 units away and slows their attack and movement speed by 15% for 2 seconds.
Level 2 - Deals 600 damage. Knocks them back 300 units away and slows their attack and movement speed by 20% for 2.5 seconds.
Level 3 - Deals 900 damage. Knocks them back 400 units away and slows their attack and movement speed by 25% for 3 seconds.
Level 4 - Deals 1200 damage. Knocks them back 400 units away and slows their attack and movement speed by 30% for 3.5 seconds.
Level 5 - Deals 1500 damage. Knocks them back 500 units away and slows their attack and movement speed by 35% for 4 seconds.

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Spell Type: Active, Point Target
Spell Damage: Magical
Cast Time: Delay (Lucy), Channeling (Aquarius)
Cast Range: 800
Area of Effect: 300

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Cooldown: 25 seconds

Ultimate Skill - Urano Metria
-------------------------
This Spell has been called the "Ultimate Magic of the Stars. When the caster recites the incantation, the spell is initiated, resulting in several orbs of light gathering around the location of the target. The lights then converge with tremendous force upon the target.
Survey the Heaven, Open the Heaven...
All the stars, far and wide...
Show me thy appearance...
With such shine.
O Tetrabiblos...
I am the ruler of the stars...
Aspect became complete...
Open thy malevolent gate.
O 88 Stars of the heaven...
Shine!
Urano Metria!

----------------------------
Lucy recites the incantation for 4 seconds.
During the incantation, a barrier will form in the targeted area.
When the barrier was formed, orbs of light from the sky will fall and go in to the barrier.
Units inside the barrier will be trapped inside and they will be disarmed and silenced.
Any attacks made by the units outside the barrier will be deflected.
When the incantation ends, the orbs will explode; causing the enemies to damage them heavily.
Lucy will be invulnerable for 2 seconds but she cannot do anything because of exhaustion.

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Level 1 - Deals 2000 damage.
Level 2 - Deals 4500 damage.
Level 3 - Deals 7000 damage.

--------------------------
Spell Type: Active, AoE Target
Spell Damage: Universal
Cast Time: Channeling
Cast Range: 600
Area of Effect: 600

------------------------
Cooldown: 120 seconds


Last edited by HyuZu85 on 12/1/2012, 9:38 pm; edited 11 times in total

HyuZu85
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Posts : 13
Join date : 2012-11-16
Country : Philippines
Interests : ABC and Anime

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[Fairy Tail] Lucy Heartfilia - Page 2 Empty Re: [Fairy Tail] Lucy Heartfilia

Post by Rakuro_Kamigama 4/28/2013, 2:56 am

Oh man that's almost bad. But almost decent. If you're still alive and still taking ideas, here, you might make something out of this reaction of mine

Passive was passable in my opinion but maybe at least give Lucy a cancel ability when she does that so that you don't get nuked to death

Skill 1 -3s are all attacks that seemed reasonable. I can see Lucy as a spell attacker at this mode.

Now the problem comes at the ulti, maybe if you form a barrier that prevents everyone from leaving the AOE then that might work. Or just make everyone's MS lowered by 95% if they're in the AOE effect.

Anyway, what is up with the stats of every character suggestion being 27 wherever I go! Not that its a bad thing, it's still annyoing for me. How nitpicky of me

If you're still alive reconsider. And personally, I suggest Loke to be in here
Rakuro_Kamigama
Rakuro_Kamigama
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