Anime Battle Characters
Would you like to react to this message? Create an account in a few clicks or log in to continue.

[Fairy Tail]Erza Scarlet

5 posters

Go down

[Fairy Tail]Erza Scarlet Empty [Fairy Tail]Erza Scarlet

Post by The10th-X 8/15/2011, 9:23 pm

[Fairy Tail]Erza Scarlet 200px-10
Erza Scarlet
'Titania'


Stats
Max Health
==========(5)
Attack Speed
==========(4)
Base Damage
==========(6)
Defense
==========(5)
Move Speed
==========(4)

Attack Type:Melee

Stats Growth:
Max Health
=
Base Damage
==
Attack Speed
=

BaseAttackTime:1.5


Description:
Erza is a very impatient person, disliking people who don't answer her questions quickly enough,she is a very strict
person often criticizing the bad behavior and habits of the other guild members causing most of them to apologize
fearing that they might invoke her wrath. This, coupled with her own tragic childhood, caused many of her guildmates
to avoid her due to her social awkwardness


Default Skill:
Erza's Artifical Eye [Passive]:
While enslaved as a child to build the Tower of Heaven, Erza lost her right eye during punishment for an escape attempt.
After she joined Fairy Tail, Makarov took her to see Porlyusica, who created an artificial eye for her. It has an ability to
negate magic based on eyes and It could also see that Midnight was creating an illusion.
-----------------------------------------------------------------------------------------------------------------------------
-Allows Erza to see difference between clones and real Players
-Give the ability to see invisible units within 300 AOE of Erza


Skill 1:
Armour Attacks:
Slash Combo (Heart Kreuz Armor) [Active] [Universal]:

Erza Ex-equip's 2 short swords then dashes forwads while slashing a lot of times
---------------------------------------------------------------------------------
-Dashes forward 500 Range at 500 MS Slashing Twice every 0.5 seconds
-Erza is invunerable during this move
-Slashes have 200 AOE
---------------------------------------------------------------------------------
Level 1:Each slash does 75 DMG
Level 2:Each slash does 150 DMG
Level 3:Each slash does 225 DMG
Level 4:Each slash does 300 DMG
Level 5:Each slash does 375 DMG
-18 Second CD(Shared with Blumenblatt)
Spoiler:

Blumenblatt (Heavens Wheel Armour) [Active] [Physical]:

While in her Heavens Wheel Armour, Erza will requip a mass amount of swords and then charge
at her opponent and slice him or her with two of her swords. Then she will fly past her enemy
and send the swords she requipped into the enemy at the same time.
-------------------------------------------------------------------------------------------
-Erza Slashes the enemy Twice and dashes behind them then all of the Swords she has gained
will follow her dealing dmg in AOE
-Swords have 400 AOE
-All of Current Ex-equip swords are used and return to 0 after spell
--------------------------------------------------------------------------------------------
Level 1:First 2 slashes deal 2X Base Damage, Then 0.5X Base Damage Per Ex-equip sword
Level 2:First 2 slashes deal 4X Base Damage, Then 1.0X Base Damage Per Ex-equip sword
Level 3:First 2 slashes deal 6X Base Damage, Then 1.5X Base Damage Per Ex-equip sword
Level 4:First 2 slashes deal 8X Base Damage, Then 2.0X Base Damage Per Ex-equip sword
Level 5:First 2 slashes deal 10X Base Damage, Then 2.5X Base Damage Per Ex-equip sword
-18 second CD(Shared with Slash combo)
Spoiler:


'Leapoards' Speed (Flight Armour) [Passive]:

Erza's flight armour's speed boost sometimes allows her to get a 2nd hit in on a opponent
and a chance to dodge an attack
--------------------------------------------------------------------------------------
-% Chance to hit an opponent a second time dealing 50% DMG
-Passively gives % chance to dodge an attack
-------------------------------------------------------------------------------------
Level 1:6% chance to hit a 2nd time, 3% chance to dodge
Level 2:12% chance to hit a 2nd time, 6% chance to dodge
Level 3:18% chance to hit a 2nd time, 9% chance to dodge
Level 4:24% chance to hit a 2nd time, 12% chance to dodge
Level 5:30% chance to hit a 2nd time, 15% chance to dodge


Skill 2:
Adamantime Armour [Active]:
Erza ex-eqips her adamantine armor, which is her armour that has the strongest defence
that allows her to cast a magical sheld which allowed her to even defend against shot
from a powerful magical weapon, 'Jupiter'
--------------------------------------------------------------------------------
-When activated it sets up a shield that blocks damage infront of Erza in 240*
-Allies behind Erza in the remaining 130* are invunerable till move ends or
the limit has reached
-Lasts 3 seconds
-Damage is blocked after apply spell res and armor (e.g. 1000 dmg 20% spell
resistance, deals 800 damage so 800 damage is blocked)
-------------------------------------------------------------------------------
Level 1:Blocks up to 20% of Erzas max HP
Level 2:Blocks up to 30% of Erzas max HP
Level 3:Blocks up to 40% of Erzas max HP
Level 4:Blocks up to 50% of Erzas max HP
Level 5:Blocks up to 60% of Erzas max HP
-25 second CD
Spoiler:


Skill 3:
Requip:The Knight [Active]:
Erza uses Requip, a type of Magic that swaps weapons, armour and clothes at will.
She is noted for her ability to requip extremely fast and is the only sword wizard
known to be capable of requipping weapons and armor while fighting
thus earning her the nickname Titania
------------------------------------------------------------------------------
-This is a spellbook containing the different armours
-30 Second CD
Spoiler:


Requip-Heart Kreuz Armor:
This armor is Erza's armor she uses most the time as she casualy wears it, it doesent
give any special bonuses, although it gives good protection and offense, in this form
she uses the standard 1 handed sword
---------------------------------------------------------------------------------
-This armour is the Default armour Erza starts out with but doesent give any bonuses
until it is leveled
-Gives armor, Spell res and damage
--------------------------------------------------------------------------------
Level 1:Gives 3 armour, 4% Spell Resistance and 15 Damage
Level 2:Gives 6 armour, 8% Spell Resistance and 30 Damage
Level 3:Gives 9 armour, 12% Spell Resistance and 45 Damage
Level 4:Gives 12 armour, 16% Spell Resistance and 60 Damage
Level 5:Gives 15 armour, 20% Spell Resistance and 75 Damage


Requip-Heavens Wheel Armor:

This armour grants Erza the abilty to fly short distances and also grants her the
ability to ex-equip lots if short swords (around 200 at max power), the armor is
mostly used for fighting multiple opponents in this form she uses 2 Longswords
------------------------------------------------------------------------------
-Gives Base Damage & Max HP But reduces MS by 30% and AS by 20%
-Gives a Sword every X second that can be used in skills
-Max 20 Swords (they appear in a Circle around Erza)
-Swords reset to 0 upon death and upon armor change
------------------------------------------------------------------------------
Level 1:Gives 1 Max HP & 3 Base Damage, Gives a sword every 3 Seconds
Level 2:Gives 2 Max HP & 6 Base Damage, Gives a sword every 2.5 Seconds
Level 3:Gives 3 Max HP & 9 Base Damage, Gives a sword every 2 Seconds
Level 4:Gives 4 Max HP & 12 Base Damage, Gives a sword every 1.5 Second
Level 5:Gives 5 Max HP & 15 Base Damage, Gives a sword every 1 Second
Spoiler:


Requip-Flight Armor:
This armor gives Erza alot of speed, it is light and is designed for quick
movement, however there is not much protection, in this form she uses 2 short swords
----------------------------------------------------------------------------
-Gives AS, MS ,Attack But reduces armor
-Reduces BAT to 1.35
----------------------------------------------------------------------------
Level 1:Gives 6% AS, 5% MS and 10 Damage, Reduces Armour by 2
Level 2:Gives 12% AS, 10% MS and 20 Damage, Reduces Armour by 4
Level 3:Gives 18% AS, 15% MS and 30 Damage, Reduces Armour by 6
Level 4:Gives 24% AS, 20% MS and 40 Damage, Reduces Armour by 8
Level 5:Gives 30% AS, 25% MS and 50 Damage, Reduces Armour by 10
Spoiler:

Ultimate:
Circle Swords-Max Power [Universal]:
Erza Requips a huge amount of swords and gather them up in a circle around her
then releases them and after impact the swords shock the enemy
---------------------------------------------------------------------------
-Requires Heavens Wheel Armour
-Summons (Amount of swords*10)
-Each sword hit makes the opponent Slow by 0.5%
-1 sword every 1.8*
-Swords have 100 AOE
-Requires 2s charge time
-800 AOE
-All of Current Ex-equip swords are used and return to 0 after spell
---------------------------------------------------------------------------
Level 1:Each sword Deals 1X Base Damage
Level 2:Each sword Deals 2X Base Damage
Level 3:Each sword Deals 3X Base Damage
-140 Second CD
Spoiler:

Code:

Changelog V1.0
*Removed Health leech and CD from default
*Increase Skill 1/1 Damage and ms but reduced range
*Increase skill 1/2 Damage
*Explained skill 2 more
*Gave spell res to Armour 1/1
*reduced max hp & base dmg bonus and added a ms and as debuf for armour 1/2
*Reduced AS buff and made MS buff %, added armour descrease
*Changed ulti for 5 waves to 1 and decresed blade dmg,added blade aoe and
reduced cast time

Ps:probaly failed in scaling and missed some stuff out somewhere plz help ^^


Last edited by The10th-X on 8/16/2011, 12:52 pm; edited 5 times in total
The10th-X
The10th-X
True Supporter

Posts : 722
Join date : 2010-09-25
Country : I have no idea
Interests : Anything Animeish, D

https://www.youtube.com/user/The10thX

Back to top Go down

[Fairy Tail]Erza Scarlet Empty Re: [Fairy Tail]Erza Scarlet

Post by Nuuby 8/15/2011, 11:23 pm

WHY IS EVERYTHING UNIVERSAL DAMAGE

>Hope you're not expecting different looks for each armor change.

Default Skill:
Erza's Artifical Eye [Active]:
While enslaved as a child to build the Tower of Heaven, Erza lost her right eye during punishment for an escape attempt.
After she joined Fairy Tail, Makarov took her to see Porlyusica, who created an artificial eye for her. It has an ability to
negate magic based on eyes and It could also see that Midnight was creating an illusion.
-----------------------------------------------------------------------------------------------------------------------------
-When activated allows Erza to see difference between clones and real Players
-Give the ability to see invisible units within 300 AOE of Erza
-Drains 3% Max HP/S while activated
-30 Seconds CD

Otherwise known as an underpowered gem of true sight. Which hurts yourself at it ... I don't see the point of this skill at all and the cooldown + lifedrain for this skill considering it a activate/deactivate skill. Which doesn't do anything other then what a gem does.

Skill 1:
Armour Attacks:
Slash Combo (Heart Kreuz Armor) [Active] [Universal]:
Erza Ex-equip's 2 short swords then dashes forwads while slashing a lot of times
---------------------------------------------------------------------------------
-Dashes forward 800 Range at 400 MS Slashing Twice every 0.5 seconds
-Erza is invunerable during this move
-Slashes have 200 AOE
---------------------------------------------------------------------------------
Level 1:Each slash does 50 DMG
Level 2:Each slash does 100 DMG
Level 3:Each slash does 150 DMG
Level 4:Each slash does 200 DMG
Level 5:Each slash does 250 DMG
-18 Second CD(Shared with Blumenblatt)

You do realise that you're invulnerable for a damn long time during this skill? And the distance is longggggg. You could expect maybe 3~4 hits on a target at best? . ___. Like Shiki's skill but with its damage stretched over a larger AoE and overall lesser damage. 400MS isn't that fast btw.

Blumenblatt (Heavens Wheel Armour) [Active] [Universal]:
While in her Heavens Wheel Armour, Erza will requip a mass amount of swords and then charge
at her opponent and slice him or her with two of her swords. Then she will fly past her enemy
and send the swords she requipped into the enemy at the same time.
-------------------------------------------------------------------------------------------
-Erza Slashes the enemy Twice and dashes behind them then all of the Swords she has gained
will follow her dealing dmg in AOE
-Swords have 400 AOE
-All of Current Ex-equip swords are used and return to 0 after spell
--------------------------------------------------------------------------------------------
Level 1:First 2 slashes deal 2X Base Damage, Then 0.4X Base Damage Per Ex-equip sword
Level 2:First 2 slashes deal 3X Base Damage, Then 0.8X Base Damage Per Ex-equip sword
Level 3:First 2 slashes deal 4X Base Damage, Then 1.2X Base Damage Per Ex-equip sword
Level 4:First 2 slashes deal 5X Base Damage, Then 1.6X Base Damage Per Ex-equip sword
Level 5:First 2 slashes deal 6X Base Damage, Then 2.0X Base Damage Per Ex-equip sword
-18 second CD(Shared with Slash combo)
So at level 1 2xBDx2slashes+0.4xBDx(max.20swords)
So the damage scales like this~
Lvl1:12*BD
Lvl2:22*BD
Lvl3:32*BD
Lvl4:42*BD
Lvl5:52*BD
Akiha's innate deals 60*BD with a 9 second cooldown. And I'm pretty sure if you used the skill with only 1 sword charged, and it has 400 AoE, it would be rather funny. Assuming this skill pauses target unit on proc until 2 slashes are over.

'Leapoards' Speed (Flight Armour) [Passive] [Physical]:
Erza's flight armour's speed boost sometimes allows her to get a 2nd hit in on a opponent
and a chance to dodge an attack
--------------------------------------------------------------------------------------
-% Chance to hit an opponent a second time dealing 50% DMG
-Passively gives % chance to dodge an attack
-------------------------------------------------------------------------------------
Level 1:6% chance to hit a 2nd time, 3% chance to dodge
Level 2:12% chance to hit a 2nd time, 6% chance to dodge
Level 3:18% chance to hit a 2nd time, 9% chance to dodge
Level 4:24% chance to hit a 2nd time, 12% chance to dodge
Level 5:30% chance to hit a 2nd time, 15% chance to dodge

Passives don't get damage types. Skill is ok I guess, nothing new but I guess it has some use. But most people probably would not use it.

Skill 2:
Adamantime Armour [Active]:
Erza ex-eqips her adamantine armor, which is her armour that has the strongest defence
that allows her to cast a magical sheld which allowed her to even defend against shot
from a powerful magical weapon, 'Jupiter'
--------------------------------------------------------------------------------
-When activated it sets up a shield that blocks damage infront of Erza in 240*
-Blocks damage from Erza and any allies in the remaining 130*
-Lasts 3 seconds
-Damage is blocked after apply spell res and armor (e.g. 1000 dmg 20% spell
resistance, deals 800 damage so 800 damage is blocked)
-------------------------------------------------------------------------------
Level 1:Blocks up to 20% of Erzas max HP
Level 2:Blocks up to 30% of Erzas max HP
Level 3:Blocks up to 40% of Erzas max HP
Level 4:Blocks up to 50% of Erzas max HP
Level 5:Blocks up to 60% of Erzas max HP
Blocks in a 240 degree arc in front of Erza I can understand, but blocks damage from Erza, again, and her allies in the remaining 130 degrees? How is she supposed to block damage for allies. Cooldown?

Skill 3:
Requip:The Knight [Active]:
Erza uses Requip, a type of Magic that swaps weapons, armour and clothes at will.
She is noted for her ability to requip extremely fast and is the only sword wizard
known to be capable of requipping weapons and armor while fighting
thus earning her the nickname Titania
------------------------------------------------------------------------------
-This is a spellbook containing the different armours
-30 Second CD

Spellbook? For 3 spells? I would think that it would be better off as a toggle with independent CDs for each one. And the buffs for each type~"Requip-Heart Kreuz Armor" has a damage buff which is pretty much negligible, defense is erm... Okay.
"Requip-Heavens Wheel Armor" Chances are most people would just camp on this type and the flight armor. Provides way better stats then standard armor and you get the swords. Though what happens to the swords when you change armor.
"Requip-Flight Armor" Reduces armor by?... Basically this is just wand+glove build centered ~_~ The damage and ms are also not that important to anyone with boots.

Circle Swords-Max Power [Universal]:
Erza Requips a huge amount of swords and gather them up in a circle around her
then releases them in waves, and after impact the swords shock the enemy
---------------------------------------------------------------------------
-Requires Heavens Wheel Armour
-Summons (Amount of swords*10)
-Each sword hit makes the opponent Slow by 1%, the slow starts after the
spell has finished fully casting (Lasts 3 Seconds)
-Realeses the swords in 5 Waves of circles (Max 40 per a wave, 1 per every 9*)
-Overall time for fully cast is 2.5s, this spell is channeling
-Requires 2s charge time
-800 AOE
-All of Current Ex-equip swords are used and return to 0 after spell
---------------------------------------------------------------------------
Level 1:Each sword Deals 2X Base Damage
Level 2:Each sword Deals 3X Base Damage
Level 3:Each sword Deals 4X Base Damage
-140 Second CD
Right, so 200 swords at max. A hero at the best takes up 45 degrees of that 360. 45/360*200*4*BD. So it does around 100*BD MAXIMUM to a hero. Lets say a hero eats all that damage, ok depends on items, but it would probably hurt alot. But the chances are that you can't get someone standing right next to you, and with 5% slow on each wave, he's probably going to move some distance away by then. You mentioned the spell is 3 seconds. But overall time is only 2.5 seconds. But you need to charge for 2 seconds? What? Then we have the AoE of the individual swords as well.


Overall problems:
-Skills have NO sync with each other at all.
-One skill to farm, and you ain't avenger/kanade.
-Most skills, I mean the grand total of 1 of them, since it's under first skill. Does really low damage. Either rework, or add numbers.
-Useless innate.
-For a hero that one would think centers around the armor change most of the time, it doesn't.

Nuuby
Experienced Member

Posts : 206
Join date : 2011-07-26
Country : SG

Back to top Go down

[Fairy Tail]Erza Scarlet Empty Re: [Fairy Tail]Erza Scarlet

Post by The10th-X 8/16/2011, 12:32 am

No need to be so harsh >_>
updated and i added the dif armours ups'n'downs made the ultimate into 1 wave but reduced dmg a little, just read changelog lol
also what do you mean not based around armour change >_> 1st skill if dif from armour, 2nd skill is a dif armour 3rd skill is 3 dif armour
The10th-X
The10th-X
True Supporter

Posts : 722
Join date : 2010-09-25
Country : I have no idea
Interests : Anything Animeish, D

https://www.youtube.com/user/The10thX

Back to top Go down

[Fairy Tail]Erza Scarlet Empty Re: [Fairy Tail]Erza Scarlet

Post by Nuuby 8/16/2011, 5:25 pm

The10th-X wrote:No need to be so harsh >_>
updated and i added the dif armours ups'n'downs made the ultimate into 1 wave but reduced dmg a little, just read changelog lol
also what do you mean not based around armour change >_> 1st skill if dif from armour, 2nd skill is a dif armour 3rd skill is 3 dif armour

>Universal damage
There's a reason why there is more then one damage type y'know...

Well I guess you would use the first skill to farm earlier on... But otherwise, not much armor changing. And a hero is only supposed to have one model only.

Nuuby
Experienced Member

Posts : 206
Join date : 2011-07-26
Country : SG

Back to top Go down

[Fairy Tail]Erza Scarlet Empty Re: [Fairy Tail]Erza Scarlet

Post by selphiroth 8/16/2011, 6:27 pm

glad to see you suggest Erza I like her too but hard to make because
of too many of her ex-equip will need a lot space
so dunno if ToM and his team gonna agreed but I think as long as
the skill set is unique and great they will consider XD

btw. I think too much tooltips but with every of her ex-equip has a unique effect so I think it should be like that XD
so have to wait for Omegasui and Aria thought
selphiroth
selphiroth
Addicted Member

Posts : 255
Join date : 2010-10-24
Country : Under the sky on the
Interests : Anime and games
Wall Status : 未来の 作成 ために, 俺たちが 変わる

Back to top Go down

[Fairy Tail]Erza Scarlet Empty Re: [Fairy Tail]Erza Scarlet

Post by Aria.OwNs 8/20/2011, 2:00 pm

Description:

-Remove the extra spaces.

Default Skill:
-Allows Erza to see difference between clones and real Players
-Give the ability to see invisible units within 300 AOE of Erza

-Remove the extra spaces.
-There is an item to see invisible units already, and about clones you can try luck.
-Imo this skill should be improved.

Skill 1:
-Dashes forward 500 Range at 500 MS Slashing Twice every 0.5 seconds
-Erza is invunerable during this move

-Erza Slashes the enemy Twice and dashes behind them then all of the Swords she has gained
will follow her dealing dmg in AOE
Level 5:First 2 slashes deal 10X Base Damage, Then 2.5X Base Damage Per Ex-equip sword

Level 5:30% chance to hit a 2nd time, 15% chance to dodge

-Why do you have 2 different skills that are almost the same, and a passive as 1st skill?
-How to change from 1st1 to 1st2?
-How many slashes?
-Duration?

-Deals 10x BD*2 + 2,5x BD *20?
-BD slash based is already used on Assassin.
-BD skills based are already used on Black Star.

-You don't have enough with 2 skills, that you added a passive?
-30% to hit twice, stacking orbs like Sealing Wand, or dealing 2x ministun with Sakabato and 15% to dodge? you mad.

Skill 2:
Level 5:Blocks up to 60% of Erzas max HP
-When activated it sets up a shield that blocks damage infront of Erza in 240*
-Allies behind Erza in the remaining 130* are invunerable till move ends or
the limit has reached

-GG Yuuji, GG Yuki, the last tank is here.
-6 HP Orb, 30k HP, Shield will block 18k DMG GGGGG.
-Change the concept, be more original.
-240*? you mean 240º?, As far as I know, if you block 240º, you cannot block 130º, but 120º.

Skill 3:

-30s CD, sure.
-Duration for each skill?
-Stupid question, but if answer is yes, this suggestion MUST be remade, Are these skills passive?
-Since when an armor grants Damage? lolol.
-Second armor grants even more Damage wtf.
-30% AS, 25% MS and 50 Damage (less dmg, Lol?) to get 10 negative armor? no thx.

Ultimate:

-3x BD each sword, 20*10 = 200 swords.
-50% Slow and 600 BD? LOL, gg 60k DMG.
-ban Nanoha, Starlight Breaker is not needed anymore, we have this.
-BD based skills are used on Black Star and Assassin. I guess you can do something about it.
Aria.OwNs
Aria.OwNs
Respected: Retired Team

Posts : 743
Join date : 2011-02-20
Country : Spain

Back to top Go down

[Fairy Tail]Erza Scarlet Empty Re: [Fairy Tail]Erza Scarlet

Post by OmegaSui 8/22/2011, 3:54 am

Self declined
OmegaSui
OmegaSui
Moderator: Balancer & Tester

Posts : 2557
Join date : 2010-10-08
Country : Viet Nam
Interests : Aigis, duh?
Wall Status : In Tartarus, fapping

https://abcwc3.forumotion.com/t155-aigis-persona-3

Back to top Go down

[Fairy Tail]Erza Scarlet Empty Re: [Fairy Tail]Erza Scarlet

Post by Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum